Name:Primordial Ooze ManaCost:R Types:Creature Ooze PT:1/1 K:CARDNAME attacks each turn if able. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a +1/+1 counter on CARDNAME. Then you may pay {X}, where X is the number of +1/+1 counters on it. If you don't, tap CARDNAME and it deals X damage to you. SVar:TrigPutCounter:AB$ PutCounter | Cost$ 0 | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBPay SVar:DBPay:DB$ StoreSVar | SVar$ PrimordialPaid | Type$ CountSVar | Expression$ PrimordialPaid/Plus.1 | UnlessCost$ X | UnlessPayer$ You | SubAbility$ DBTap | References$ X SVar:DBTap:DB$ Tap | Defined$ Self | ConditionCheckSVar$ PrimordialPaid | ConditionSVarCompare$ EQ1 | SubAbility$ DBDmg SVar:DBDmg:DB$ DealDamage | NumDmg$ X | Defined$ You | References$ X | ConditionCheckSVar$ PrimordialPaid | ConditionSVarCompare$ EQ1 | SubAbility$ DBReset SVar:DBReset:DB$ StoreSVar | SVar$ PrimordialPaid | Type$ Number | Expression$ 0 SVar:X:Count$CardCounters.P1P1 SVar:PrimordialPaid:Number$0 SVar:RemAIDeck:True SVar:Picture:http://www.wizards.com/global/images/magic/general/primordial_ooze.jpg Oracle:Primordial Ooze attacks each turn if able.\nAt the beginning of your upkeep, put a +1/+1 counter on Primordial Ooze. Then you may pay {X}, where X is the number of +1/+1 counters on it. If you don't, tap Primordial Ooze and it deals X damage to you.