Name:Goblin Bomb ManaCost:1 R Types:Enchantment T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigFlip | TriggerDescription$ At the beginning of your upkeep, you may flip a coin. If you win the flip, put a fuse counter on CARDNAME. If you lose the flip, remove a fuse counter from CARDNAME. SVar:TrigFlip:AB$ FlipACoin | Cost$ 0 | WinSubAbility$ DBAddCounter | LoseSubAbility$ DBRemoveCounter SVar:DBAddCounter:DB$ PutCounter | Cost$ 0 | Defined$ Self | CounterType$ FUSE | CounterNum$ 1 SVar:DBRemoveCounter:DB$ RemoveCounter | Cost$ 0 | Defined$ Self | CounterType$ FUSE | CounterNum$ 1 A:AB$ DealDamage | Cost$ SubCounter<5/FUSE> Sac<1/CARDNAME> | ValidTgts$ Player | TgtPrompt$ Choose target player | NumDmg$ 20 | SpellDescription$ CARDNAME deals 20 damage to target player. SVar:RemAIDeck:True SVar:Picture:http://www.wizards.com/global/images/magic/general/goblin_bomb.jpg Oracle:At the beginning of your upkeep, you may flip a coin. If you win the flip, put a fuse counter on Goblin Bomb. If you lose the flip, remove a fuse counter from Goblin Bomb.\nRemove five fuse counters from Goblin Bomb, Sacrifice Goblin Bomb: Goblin Bomb deals 20 damage to target player.