Agetian
b140dcefc0
- Fixed Vampire Nocturnus Avatar.
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git-svn-id: http://svn.slightlymagic.net/forge/trunk@35804 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-28 04:19:29 +00:00
Agetian
1f77d51632
- Added an experimental option to allow ordering cards going to graveyard when playing with cards that care about graveyard order (Volrath's Shapeshifter and others). Disabled by default.
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git-svn-id: http://svn.slightlymagic.net/forge/trunk@35782 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-26 19:40:44 +00:00
Agetian
8e84353902
- Scripts update: use DamageDealtOnce for cards that say "whenever X deals damage"
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git-svn-id: http://svn.slightlymagic.net/forge/trunk@35753 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-25 07:10:21 +00:00
Agetian
4833f18e93
- Script update: DealtCombatDamageOnce -> DamageDealtOnce|CombatDamage$True
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git-svn-id: http://svn.slightlymagic.net/forge/trunk@35752 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-25 06:58:33 +00:00
Agetian
6ce041af6c
- Script update: CombatDamageDoneOnce -> DamageDoneOnce|CombatDamage$True
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git-svn-id: http://svn.slightlymagic.net/forge/trunk@35751 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-25 06:46:19 +00:00
Agetian
11a2809d95
- Convert DamageDone|OnlyOnce to the new trigger DamageDoneOnce. Remove code for DamageDone|OnlyOnce (no longer needed).
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git-svn-id: http://svn.slightlymagic.net/forge/trunk@35749 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-25 06:41:13 +00:00
Indigo Dragon
ba31f5bbed
Changed "CARDNAME can block an additional creature." to CARDNAME can block an additional creature each combat."
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Notes: Possible weird interactions when giving a multiblock creature an additional block eg. Equipping a Night Market Guard with echo circlet. Further study required.
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35739 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-24 12:33:45 +00:00
Indigo Dragon
f53f7aa9a3
Several Ixalan changes, as well as adding Scry reminder texts to those that need them.
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Notes: Grim Captain's Call is... weird. Needs fixing for the stack panel when cast (Largely because it doesn't target the creatures on cast, only returns them on resolution)
Also: Boneyard Parley works when the Human uses it, but AI absolutely butches the execution I can't explain. Added SVar:RemAIDeck:True just in case. Pls fix.
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35738 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-24 11:55:39 +00:00
friarsol
38e4cac24d
Fix description for Verdant Sun's Avatar
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git-svn-id: http://svn.slightlymagic.net/forge/trunk@35704 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-22 01:11:22 +00:00
Agetian
29260c205d
- Updated RankingScraper.py to use the draftsim ranking scraper instead of the defunct bestiaire ranking scraper.
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git-svn-id: http://svn.slightlymagic.net/forge/trunk@35700 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-21 17:54:51 +00:00