From fd8bc7d45bcbde27b6ea9a1c8f1c9a13b35f9222 Mon Sep 17 00:00:00 2001 From: Agetian Date: Tue, 26 Sep 2017 03:28:13 +0000 Subject: [PATCH] - Removed one more portion of the leftover DamageDone|OnlyOnce code, I believe this is the last one. git-svn-id: http://svn.slightlymagic.net/forge/trunk@35770 269b9781-a132-4a9b-9d4e-f004f1b56b58 --- forge-game/src/main/java/forge/game/combat/Combat.java | 2 -- 1 file changed, 2 deletions(-) diff --git a/forge-game/src/main/java/forge/game/combat/Combat.java b/forge-game/src/main/java/forge/game/combat/Combat.java index 93d15433..b272ef24 100644 --- a/forge-game/src/main/java/forge/game/combat/Combat.java +++ b/forge-game/src/main/java/forge/game/combat/Combat.java @@ -841,8 +841,6 @@ public class Combat { runParams.put("DamageTargets", row.keySet()); runParams.put("DamageAmount", dealtDamage); damageSource.getGame().getTriggerHandler().runTrigger(TriggerType.DealtCombatDamageOnce, runParams, false); - - damageSource.getGame().getTriggerHandler().runTrigger(TriggerType.DamageDone, runParams, false); } dealtDamageTo.clear();