- Sword of X and Y artifact cycle: added MustBeBlocked:AttackingPlayer since otherwise the AI generally ignores these powerful effects, typically losing to them or to the card advantage that they generate in a matter of few turns.

git-svn-id: http://svn.slightlymagic.net/forge/trunk@35711 269b9781-a132-4a9b-9d4e-f004f1b56b58
This commit is contained in:
Agetian 2017-09-22 09:06:48 +00:00
parent 851845fcf3
commit d0d0ad4ae2
5 changed files with 10 additions and 5 deletions

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@ -2,9 +2,10 @@ Name:Sword of Body and Mind
ManaCost:3
Types:Artifact Equipment
K:Equip 2
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Protection from green & Protection from blue | Description$ Equipped creature gets +2/+2 and has protection from green and from blue.
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | AddSVar$ SwordOfBodyAndMindCE | AddKeyword$ Protection from green & Protection from blue | Description$ Equipped creature gets +2/+2 and has protection from green and from blue.
T:Mode$ DamageDone | ValidSource$ Creature.EquippedBy | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever equipped creature deals combat damage to a player, you you create a 2/2 green Wolf creature token and that player puts the top ten cards of his or her library into his or her graveyard.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Wolf | TokenTypes$ Creature,Wolf | TokenOwner$ You | TokenColors$ Green | TokenPower$ 2 | TokenToughness$ 2 | TokenImage$ g 2 2 wolf SOM | SubAbility$ DBMill
SVar:DBMill:DB$ Mill | Defined$ TriggeredTarget | NumCards$ 10
SVar:SwordOfBodyAndMindCE:SVar:MustBeBlocked:AttackingPlayer
SVar:Picture:http://www.wizards.com/global/images/magic/general/sword_of_body_and_mind.jpg
Oracle:Equipped creature gets +2/+2 and has protection from green and from blue.\nWhenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player puts the top ten cards of his or her library into his or her graveyard.\nEquip {2}

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@ -2,9 +2,10 @@ Name:Sword of Feast and Famine
ManaCost:3
Types:Artifact Equipment
K:Equip 2
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Protection from black & Protection from green | Description$ Equipped creature gets +2/+2 and has protection from black and from green.
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | AddSVar$ SwordOfFeastAndFamineCE | AddKeyword$ Protection from black & Protection from green | Description$ Equipped creature gets +2/+2 and has protection from black and from green.
T:Mode$ DamageDone | ValidSource$ Creature.EquippedBy | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDiscard | TriggerZones$ Battlefield | TriggerDescription$ Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.
SVar:TrigDiscard:AB$ Discard | Cost$ 0 | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose | SubAbility$ DBUntapAll
SVar:DBUntapAll:DB$ UntapAll | ValidCards$ Land.YouCtrl
SVar:SwordOfFeastAndFamineCE:SVar:MustBeBlocked:AttackingPlayer
SVar:Picture:http://www.wizards.com/global/images/magic/general/sword_of_feast_and_famine.jpg
Oracle:Equipped creature gets +2/+2 and has protection from black and from green.\nWhenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.\nEquip {2}

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@ -2,9 +2,10 @@ Name:Sword of Fire and Ice
ManaCost:3
Types:Artifact Equipment
K:Equip 2
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Protection from red & Protection from blue | Description$ Equipped creature gets +2/+2 and has protection from red and from blue.
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | AddSVar$ SwordOfFireAndIceCE | AddKeyword$ Protection from red & Protection from blue | Description$ Equipped creature gets +2/+2 and has protection from red and from blue.
T:Mode$ DamageDone | ValidSource$ Creature.EquippedBy | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDealDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever equipped creature deals combat damage to a player, CARDNAME deals 2 damage to target creature or player and you draw a card.
SVar:TrigDealDamage:AB$ DealDamage | Cost$ 0 | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | NumDmg$ 2 | SubAbility$ DBDraw
SVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1
SVar:SwordOfFireAndIceCE:SVar:MustBeBlocked:AttackingPlayer
SVar:Picture:http://www.wizards.com/global/images/magic/general/sword_of_fire_and_ice.jpg
Oracle:Equipped creature gets +2/+2 and has protection from red and from blue.\nWhenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card.\nEquip {2}

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@ -2,9 +2,10 @@ Name:Sword of Light and Shadow
ManaCost:3
Types:Artifact Equipment
K:Equip 2
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Protection from white & Protection from black | Description$ Equipped creature gets +2/+2 and has protection from white and from black.
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | AddSVar$ SwordOfLightAndShadowCE | AddKeyword$ Protection from white & Protection from black | Description$ Equipped creature gets +2/+2 and has protection from white and from black.
T:Mode$ DamageDone | ValidSource$ Creature.EquippedBy | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigGainLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.
SVar:TrigGainLife:AB$GainLife | Cost$ 0 | Defined$ You | LifeAmount$ 3 | SubAbility$ DBReturn
SVar:DBReturn:DB$ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouCtrl | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select target creature in your graveyard
SVar:SwordOfLightAndShadowCE:SVar:MustBeBlocked:AttackingPlayer
SVar:Picture:http://www.wizards.com/global/images/magic/general/sword_of_light_and_shadow.jpg
Oracle:Equipped creature gets +2/+2 and has protection from white and from black.\nWhenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.\nEquip {2}

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@ -2,11 +2,12 @@ Name:Sword of War and Peace
ManaCost:3
Types:Artifact Equipment
K:Equip 2
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Protection from red & Protection from white | Description$ Equipped creature gets +2/+2 and has protection from red and from white.
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | AddSVar$ SwordOfWarAndPeaceCE | AddKeyword$ Protection from red & Protection from white | Description$ Equipped creature gets +2/+2 and has protection from red and from white.
T:Mode$ DamageDone | ValidSource$ Creature.EquippedBy | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever equipped creature deals combat damage to a player, CARDNAME deals damage to that player equal to the number of cards in his or her hand and you gain 1 life for each card in your hand.
SVar:TrigDamage:AB$ DealDamage | Cost$ 0 | Defined$ TriggeredTarget | NumDmg$ X | References$ X | SubAbility$ DBGain
SVar:X:TriggeredTarget$CardsInHand
SVar:DBGain:DB$ GainLife | Defined$ You | LifeAmount$ Y | References$ Y
SVar:Y:Count$CardsInYourHand
SVar:SwordOfWarAndPeaceCE:SVar:MustBeBlocked:AttackingPlayer
SVar:Picture:http://www.wizards.com/global/images/magic/general/sword_of_war_and_peace.jpg
Oracle:Equipped creature gets +2/+2 and has protection from red and from white.\nWhenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in his or her hand and you gain 1 life for each card in your hand.\nEquip {2}