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- Fix compile.
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35747 269b9781-a132-4a9b-9d4e-f004f1b56b58
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@ -1,5 +1,6 @@
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package forge.game.ability.effects;
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import com.google.common.collect.Iterables;
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import forge.game.Game;
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import forge.game.GameObject;
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import forge.game.ability.AbilityUtils;
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@ -15,8 +16,6 @@ import java.util.List;
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import java.util.Map;
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import java.util.Map.Entry;
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import com.google.common.collect.Iterables;
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public class DamageDealEffect extends DamageBaseEffect {
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/* (non-Javadoc)
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@ -197,7 +196,6 @@ public class DamageDealEffect extends DamageBaseEffect {
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} else {
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preventMap.triggerPreventDamage(false);
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// non combat damage cause lifegain there
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damageMap.dealLifelinkDamage();
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damageMap.triggerDamageDoneOnce(false);
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}
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