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- Updated ISSUES.txt.
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35787 269b9781-a132-4a9b-9d4e-f004f1b56b58
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@ -2,6 +2,8 @@ Images for the latest sets will be available soon.
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Online play is unfinished and is not fully operational. While several users have reported moderate success in getting a simple online match going, most users have experienced crashes and/or inability to start a server or connect to it. At the moment, we do not have a dedicated developer actively working on the online play feature, so we do not have an ETA as to when this feature will become finished. If you have working knowledge of Java that, you believe, is adequate to help seeing this feature through to completion, please consider offering your help in our Discord channel.
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Online play is unfinished and is not fully operational. While several users have reported moderate success in getting a simple online match going, most users have experienced crashes and/or inability to start a server or connect to it. At the moment, we do not have a dedicated developer actively working on the online play feature, so we do not have an ETA as to when this feature will become finished. If you have working knowledge of Java that, you believe, is adequate to help seeing this feature through to completion, please consider offering your help in our Discord channel.
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At least two cards that have a clause that says "if a card cast this way would be put into a graveyard this turn, exile it instead" (Kess, Dissident Mage and Bosium Strip) will fail to interact correctly in corner cases where another card is allowing you to also cast cards from the graveyard at the same time, but allows you not to exile them. This needs a better implementation of a check that would allow to determine that the card is being cast via a MayPlay effect from a particular source.
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There is a known issue with the cost reduction for cards that have color-locked X in their mana cost (e.g. Drain Life, Soul Burn). Cost reduction will not apply correctly to these cards if the amount by which the cost is reduced is greater than the amount of colorless mana in the mana cost specified on the card (e.g. 1 for Drain Life, 2 for Soul Burn). Fixing this issue likely requires rewriting the way announced color-locked X is interpreted and paid (most likely it has to be represented with colorless mana shards but still locked to the colors required by the card).
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There is a known issue with the cost reduction for cards that have color-locked X in their mana cost (e.g. Drain Life, Soul Burn). Cost reduction will not apply correctly to these cards if the amount by which the cost is reduced is greater than the amount of colorless mana in the mana cost specified on the card (e.g. 1 for Drain Life, 2 for Soul Burn). Fixing this issue likely requires rewriting the way announced color-locked X is interpreted and paid (most likely it has to be represented with colorless mana shards but still locked to the colors required by the card).
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Currently Improvise is implemented as a "clone" of Convoke keyword, which does not work correctly in corner cases (for example, together with an instance of Convoke or Delve). This is planned to be addressed soon.
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Currently Improvise is implemented as a "clone" of Convoke keyword, which does not work correctly in corner cases (for example, together with an instance of Convoke or Delve). This is planned to be addressed soon.
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