From 777610c38b99e755d6f8f33badfb21791481cd07 Mon Sep 17 00:00:00 2001 From: friarsol Date: Sun, 24 Sep 2017 22:38:45 +0000 Subject: [PATCH] Tempest Caller only targets opponents git-svn-id: http://svn.slightlymagic.net/forge/trunk@35745 269b9781-a132-4a9b-9d4e-f004f1b56b58 --- forge-gui/res/cardsfolder/t/tempest_caller.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/forge-gui/res/cardsfolder/t/tempest_caller.txt b/forge-gui/res/cardsfolder/t/tempest_caller.txt index 438b064e..20df251b 100644 --- a/forge-gui/res/cardsfolder/t/tempest_caller.txt +++ b/forge-gui/res/cardsfolder/t/tempest_caller.txt @@ -3,7 +3,7 @@ ManaCost:2 U U Types:Creature Merfolk Wizard PT:2/3 T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTapAll | TriggerDescription$ When CARDNAME enters the battlefield, tap all creatures target opponent controls. -SVar:TrigTapAll:DB$ TapAll | ValidTgts$ Player | TgtPrompt$ Select target player | ValidCards$ Creature +SVar:TrigTapAll:DB$ TapAll | ValidTgts$ Opponent | TgtPrompt$ Select target player | ValidCards$ Creature SVar:PlayMain1:TRUE SVar:Picture:http://www.wizards.com/global/images/magic/general/tempest_caller.jpg Oracle:When Tempest Caller enters the battlefield, tap all creatures target opponent controls. \ No newline at end of file