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- Script update: CombatDamageDoneOnce -> DamageDoneOnce|CombatDamage$True
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35751 269b9781-a132-4a9b-9d4e-f004f1b56b58
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@ -3,7 +3,7 @@ ManaCost:2 R
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Types:Creature Hound
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PT:1/1
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T:Mode$ DamageDone | CombatDamage$ True | ValidTarget$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | OptionalDecider$ You | TriggerDescription$ Whenever you're dealt damage, you may put that many +1/+1 counters on CARDNAME.
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T:Mode$ CombatDamageDoneOnce | Secondary$ True | ValidTarget$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | OptionalDecider$ You | TriggerDescription$ Whenever you're dealt damage, you may put that many +1/+1 counters on CARDNAME.
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T:Mode$ DamageDoneOnce | CombatDamage$ True | Secondary$ True | ValidTarget$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | OptionalDecider$ You | TriggerDescription$ Whenever you're dealt damage, you may put that many +1/+1 counters on CARDNAME.
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SVar:TrigPutCounter: AB$ PutCounter | Cost$ 0 | Defined$ Self | CounterType$ P1P1 | CounterNum$ X | References$ X
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T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRemoveCounter | TriggerDescription$ At the beginning of your end step, remove all +1/+1 counters from CARDNAME.
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SVar:TrigRemoveCounter: AB$ RemoveCounter | Cost$ 0 | CounterType$ P1P1 | CounterNum$ All
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@ -3,7 +3,7 @@ ManaCost:1 U U
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Types:Legendary Planeswalker Jace
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Loyalty:3
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A:AB$ Effect | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | Triggers$ TrigDrawDiscard | SVars$ DBDraw,DBDiscard | Duration$ EndOfTurn | Name$ Jace, Cunning Castaway Effect | SpellDescription$ Whenever one or more creatures you control deal combat damage to a player this turn, draw a card, then discard a card.
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SVar:TrigDrawDiscard:Mode$ CombatDamageDoneOnce | ValidSource$ Creature.YouCtrl | TriggerZones$ Command | ValidTarget$ Player | Execute$ DBDraw | TriggerDescription$ Whenever one or more creatures you control deal combat damage to a player this turn, draw a card, then discard a card.
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SVar:TrigDrawDiscard:Mode$ DamageDoneOnce | CombatDamage$ True | ValidSource$ Creature.YouCtrl | TriggerZones$ Command | ValidTarget$ Player | Execute$ DBDraw | TriggerDescription$ Whenever one or more creatures you control deal combat damage to a player this turn, draw a card, then discard a card.
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SVar:DBDraw:DB$ Draw | NumCards$ 1 | SubAbility$ DBDiscard | SpellDescription$ Draw a card, then discard a card.
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SVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose
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A:AB$ Token | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | TokenAmount$ 1 | TokenName$ Illusion | TokenTypes$ Creature,Illusion | TokenPower$ 2 | TokenToughness$ 2 | TokenOwner$ You | TokenColors$ Blue | TokenImage$ u 2 2 illusion XLN | TokenTriggers$ SacOnSpell | TokenSVars$ DoSac | SpellDescription$ Create a 2/2 blue Illusion token with "When this creature becomes the target of a spell, sacrifice it."
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@ -1,7 +1,7 @@
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Name:Nature's Will
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ManaCost:2 G G
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Types:Enchantment
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T:Mode$ CombatDamageDoneOnce | ValidSource$ Creature.YouCtrl | TriggerZones$ Battlefield | ValidTarget$ Player | Execute$ TrigRememberTarget | TriggerDescription$ Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.
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T:Mode$ DamageDoneOnce | CombatDamage$ True | ValidSource$ Creature.YouCtrl | TriggerZones$ Battlefield | ValidTarget$ Player | Execute$ TrigRememberTarget | TriggerDescription$ Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.
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SVar:TrigRememberTarget:AB$ Pump | Cost$ 0 | RememberObjects$ TriggeredTarget | SubAbility$ DBTapAll
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SVar:DBTapAll:DB$ TapAll | ValidCards$ Land.RememberedPlayerCtrl | SubAbility$ DBUntapAll
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SVar:DBUntapAll:DB$ UntapAll | ValidCards$ Land.YouCtrl | SubAbility$ DBCleanup
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@ -1,7 +1,7 @@
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Name:Ongoing Investigation
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ManaCost:1 U
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Types:Enchantment
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T:Mode$ CombatDamageDoneOnce | ValidSource$ Creature.YouCtrl | TriggerZones$ Battlefield | ValidTarget$ Player | Execute$ DBToken | TriggerDescription$ Whenever one or more creatures you control deal combat damage to a player, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")
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T:Mode$ DamageDoneOnce | CombatDamage$ True | ValidSource$ Creature.YouCtrl | TriggerZones$ Battlefield | ValidTarget$ Player | Execute$ DBToken | TriggerDescription$ Whenever one or more creatures you control deal combat damage to a player, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")
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SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenName$ Clue | TokenTypes$ Artifact,Clue | TokenOwner$ You | TokenColors$ Colorless | TokenImage$ c clue | TokenAbilities$ ABDraw | TokenAltImages$ c_clue2,c_clue3,c_clue4,c_clue5,c_clue6
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A:AB$ Token | Cost$ 1 G ExileFromGrave<1/Creature> | TokenAmount$ 1 | TokenName$ Clue | TokenTypes$ Artifact,Clue | TokenOwner$ You | TokenColors$ Colorless | TokenImage$ c clue | TokenAbilities$ ABDraw | SubAbility$ DBGainLife | SpellDescription$ Investigate. You gain 2 life. | TokenAltImages$ c_clue2,c_clue3,c_clue4,c_clue5,c_clue6
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SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2
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@ -2,7 +2,7 @@ Name:Pious Warrior
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ManaCost:3 W
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Types:Creature Human Rebel Warrior
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PT:2/3
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T:Mode$ CombatDamageDoneOnce | ValidTarget$ Card.Self | Execute$ TrigGain | TriggerDescription$ Whenever CARDNAME is dealt combat damage, you gain that much life.
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T:Mode$ DamageDoneOnce | CombatDamage$ True | ValidTarget$ Card.Self | Execute$ TrigGain | TriggerDescription$ Whenever CARDNAME is dealt combat damage, you gain that much life.
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SVar:TrigGain:DB$ GainLife | Defined$ You | LifeAmount$ X | References$ X
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SVar:X:TriggerCount$DamageAmount
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SVar:HasCombatEffect:TRUE
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@ -3,7 +3,7 @@ ManaCost:2 R
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Types:Creature Goblin Shaman
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PT:3/1
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A:AB$ Pump | Cost$ 1 R Discard<1/CARDNAME> | ActivationZone$ Hand | PrecostDesc$ Bloodrush — | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | NumAtt$ +3 | NumDef$ +1 | SpellDescription$ Target attacking creature gets +3/+1 until end of turn.
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T:Mode$ CombatDamageDoneOnce | ValidSource$ Creature.YouCtrl | TriggerZones$ Graveyard | ValidTarget$ Player | Execute$ TrigChange | TriggerDescription$ Whenever one or more creatures you control deal combat damage to a player, you may pay {3}. If you do, return CARDNAME from your graveyard to your hand.
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T:Mode$ DamageDoneOnce | CombatDamage$ True | ValidSource$ Creature.YouCtrl | TriggerZones$ Graveyard | ValidTarget$ Player | Execute$ TrigChange | TriggerDescription$ Whenever one or more creatures you control deal combat damage to a player, you may pay {3}. If you do, return CARDNAME from your graveyard to your hand.
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SVar:TrigChange:AB$ ChangeZone | Cost$ 3 | Origin$ Graveyard | Destination$ Hand
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SVar:Picture:http://www.wizards.com/global/images/magic/general/pyrewild_shaman.jpg
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Oracle:Bloodrush — {1}{R}, Discard Pyrewild Shaman: Target attacking creature gets +3/+1 until end of turn.\nWhenever one or more creatures you control deal combat damage to a player, if Pyrewild Shaman is in your graveyard, you may pay {3}. If you do, return Pyrewild Shaman to your hand.
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@ -3,7 +3,7 @@ ManaCost:W B B
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Types:Creature Spirit
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PT:0/4
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K:Defender
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T:Mode$ CombatDamageDoneOnce | ValidTarget$ Card.Self | Execute$ TrigGain | TriggerDescription$ Whenever CARDNAME is dealt combat damage, you gain that much life and attacking player loses that much life.
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T:Mode$ DamageDoneOnce | CombatDamage$ True | ValidTarget$ Card.Self | Execute$ TrigGain | TriggerDescription$ Whenever CARDNAME is dealt combat damage, you gain that much life and attacking player loses that much life.
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SVar:TrigGain:DB$ GainLife | Defined$ You | LifeAmount$ X | SubAbility$ DBDrain
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SVar:DBDrain:DB$ LoseLife | Defined$ AttackingPlayer | LifeAmount$ X
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SVar:X:TriggerCount$DamageAmount
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@ -2,7 +2,7 @@ Name:Swarmborn Giant
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ManaCost:2 G G
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Types:Creature Giant
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PT:6/6
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T:Mode$ CombatDamageDoneOnce | ValidTarget$ You | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ Whenever you're dealt combat damage, sacrifice CARDNAME.
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T:Mode$ DamageDoneOnce | CombatDamage$ True | ValidTarget$ You | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ Whenever you're dealt combat damage, sacrifice CARDNAME.
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SVar:TrigSac:AB$ Sacrifice | Cost$ 0 | SacValid$ Self
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K:Monstrosity:2:4 G G
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S:Mode$ Continuous | Affected$ Card.Self+IsMonstrous | AddKeyword$ Reach | Description$ As long as CARDNAME is monstrous, it has reach.
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@ -3,7 +3,7 @@ ManaCost:2 U U
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Types:Enchantment
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Artifact.YouCtrl | Execute$ TrigToken | TriggerDescription$ At the beginning of each upkeep, if you control an artifact, create a 1/1 colorless Thopter artifact creature token with flying.
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SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Thopter | TokenTypes$ Artifact,Creature,Thopter | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying | TokenImage$ c 1 1 thopter ORI | TokenAltImages$ c 1 1 thopter2 ORI
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T:Mode$ CombatDamageDoneOnce | ValidSource$ Creature.Artifact+YouCtrl | TriggerZones$ Battlefield | ValidTarget$ Player | Execute$ TrigDraw | TriggerDescription$ Whenever one or more artifact creatures you control deal combat damage to a player, draw a card.
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T:Mode$ DamageDoneOnce | CombatDamage$ True | ValidSource$ Creature.Artifact+YouCtrl | TriggerZones$ Battlefield | ValidTarget$ Player | Execute$ TrigDraw | TriggerDescription$ Whenever one or more artifact creatures you control deal combat damage to a player, draw a card.
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SVar:TrigDraw:DB$ Draw | NumCards$ 1
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DeckHas:Ability$Token
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SVar:Picture:http://www.wizards.com/global/images/magic/general/thopter_spy_network.jpg
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@ -2,7 +2,7 @@ Name:Thunderblade Charge
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ManaCost:1 R R
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Types:Sorcery
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A:SP$ DealDamage | Cost$ 1 R R | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to target creature or player.
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T:Mode$ CombatDamageDoneOnce | ValidSource$ Creature.YouCtrl | TriggerZones$ Graveyard | ValidTarget$ Player | Execute$ TrigPlay | TriggerDescription$ Whenever one or more creatures you control deal combat damage to a player, if CARDNAME is in your graveyard, you may pay {2}{R}{R}{R}. If you do, you may cast it without paying its mana cost.
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T:Mode$ DamageDoneOnce | CombatDamage$ True | ValidSource$ Creature.YouCtrl | TriggerZones$ Graveyard | ValidTarget$ Player | Execute$ TrigPlay | TriggerDescription$ Whenever one or more creatures you control deal combat damage to a player, if CARDNAME is in your graveyard, you may pay {2}{R}{R}{R}. If you do, you may cast it without paying its mana cost.
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SVar:TrigPlay:AB$ Play | Cost$ 2 R R R | ActivationZone$ Graveyard | WithoutManaCost$ True | Optional$ True
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SVar:RemAIDeck:True
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SVar:Picture:http://www.wizards.com/global/images/magic/general/thunderblade_charge.jpg
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@ -3,7 +3,7 @@ ManaCost:2 B B B
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Types:Creature Zombie
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PT:5/4
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K:Deathtouch
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T:Mode$ CombatDamageDoneOnce | ValidTarget$ You | ValidSource$ Card | TriggerZones$ Graveyard | IsPresent$ Card.StrictlySelf | PresentZone$ Graveyard | Execute$ TrigDestroy | TriggerDescription$ Whenever combat damage is dealt to you or a planeswalker you control, if CARDNAME is in your graveyard, destroy target attacking creature, then put CARDNAME on top of your library.
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T:Mode$ DamageDoneOnce | CombatDamage$ True | ValidTarget$ You | ValidSource$ Card | TriggerZones$ Graveyard | IsPresent$ Card.StrictlySelf | PresentZone$ Graveyard | Execute$ TrigDestroy | TriggerDescription$ Whenever combat damage is dealt to you or a planeswalker you control, if CARDNAME is in your graveyard, destroy target attacking creature, then put CARDNAME on top of your library.
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T:Mode$ DamageDone | ValidTarget$ Planeswalker.YouCtrl | ValidSource$ Card | TriggerZones$ Graveyard | IsPresent$ Card.Self | PresentZone$ Graveyard | Execute$ TrigDestroy | Secondary$ True | CombatDamage$ True | TriggerDescription$ Whenever combat damage is dealt to you or a planeswalker you control, if CARDNAME is in your graveyard, destroy target attacking creature, then put CARDNAME on top of your library.
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@ -3,7 +3,7 @@ ManaCost:1 W
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Types:Creature Wall
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PT:0/4
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K:Defender
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T:Mode$ CombatDamageDoneOnce | ValidTarget$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigGain | TriggerDescription$ Whenever CARDNAME is dealt combat damage, you gain that much life.
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T:Mode$ DamageDoneOnce | CombatDamage$ True | ValidTarget$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigGain | TriggerDescription$ Whenever CARDNAME is dealt combat damage, you gain that much life.
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SVar:TrigGain:DB$ GainLife | Defined$ You | LifeAmount$ X | References$ X
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SVar:X:TriggerCount$DamageAmount
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SVar:HasCombatEffect:TRUE
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@ -3,7 +3,7 @@ ManaCost:1 B
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Types:Creature Wall
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PT:0/4
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K:Defender
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T:Mode$ CombatDamageDoneOnce | ValidTarget$ Card.Self | Execute$ TrigDamage | TriggerDescription$ Whenever CARDNAME is dealt combat damage, it deals that much damage to target opponent.
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T:Mode$ DamageDoneOnce | CombatDamage$ True | ValidTarget$ Card.Self | Execute$ TrigDamage | TriggerDescription$ Whenever CARDNAME is dealt combat damage, it deals that much damage to target opponent.
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SVar:TrigDamage:DB$ DealDamage | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | NumDmg$ X | References$ X
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SVar:X:TriggerCount$DamageAmount
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SVar:HasCombatEffect:TRUE
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