diff --git a/forge-gui/res/cardsfolder/b/brazen_buccaneers.txt b/forge-gui/res/cardsfolder/b/brazen_buccaneers.txt index ba2bd23f..8e6c8f42 100644 --- a/forge-gui/res/cardsfolder/b/brazen_buccaneers.txt +++ b/forge-gui/res/cardsfolder/b/brazen_buccaneers.txt @@ -3,13 +3,8 @@ ManaCost:3 R Types:Creature Human Pirate PT:2/2 K:Haste -# TODO: Explore will be rewritten as a separate effect by Hanmac. The followup script code will then become obsolete. -T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.) -SVar:TrigDig:DB$ Dig | DigNum$ 1 | Reveal$ True | NoMove$ True | Explore$ True | RememberRevealed$ True | SubAbility$ DBGrabLand | SpellDescription$ Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard. -SVar:DBGrabLand:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ GE1 | SubAbility$ DBPutCounter -SVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterNum$ 1 | CounterType$ P1P1 | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ EQ0 | SubAbility$ DBPutInGraveyardOption -SVar:DBPutInGraveyardOption:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Library | DestinationAlternative$ Graveyard | ShowCardInPrompt$ FirstRemembered | AlternativeDestinationMessage$ Would you like to put the revealed card back on top of your library (and not into your graveyard?) | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ EQ0 | SubAbility$ DBCleanup +T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExplore | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.) +SVar:TrigDig:DB$ Explore | SpellDescription$ Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard. DeckHas:Ability$Counters -SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:Picture:http://www.wizards.com/global/images/magic/general/brazen_buccaneers.jpg Oracle:Haste\nWhen Brazen Buccaneers enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) diff --git a/forge-gui/res/cardsfolder/d/deadeye_tracker.txt b/forge-gui/res/cardsfolder/d/deadeye_tracker.txt index ed4d372d..28484542 100644 --- a/forge-gui/res/cardsfolder/d/deadeye_tracker.txt +++ b/forge-gui/res/cardsfolder/d/deadeye_tracker.txt @@ -2,12 +2,8 @@ Name:Deadeye Tracker ManaCost:B Types:Creature Human Pirate PT:1/1 -# TODO: Explore will be rewritten as a separate effect by Hanmac. The followup script code will then become obsolete. -A:AB$ ChangeZone | Cost$ 1 B T | TargetMin$ 2 | TargetMax$ 2 | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Card.OppOwn | SubAbility$ TrigDig | SpellDescription$ Exile two target cards from an opponent's graveyard. Deadeye Tracker explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.) -SVar:TrigDig:DB$ Dig | DigNum$ 1 | Reveal$ True | NoMove$ True | Explore$ True | RememberRevealed$ True | SubAbility$ DBGrabLand -SVar:DBGrabLand:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ GE1 | SubAbility$ DBPutCounter -SVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterNum$ 1 | CounterType$ P1P1 | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ EQ0 | SubAbility$ DBPutInGraveyardOption -SVar:DBPutInGraveyardOption:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Library | DestinationAlternative$ Graveyard | AlternativeDestinationMessage$ Would you like to put the revealed card back on top of your library (and not into your graveyard?) | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ EQ0 | SubAbility$ DBCleanup -SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True +A:AB$ ChangeZone | Cost$ 1 B T | TargetMin$ 2 | TargetMax$ 2 | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Card.OppOwn | SubAbility$ TrigExplore | SpellDescription$ Exile two target cards from an opponent's graveyard. Deadeye Tracker explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.) +SVar:TrigExplore:DB$ Explore | SpellDescription$ Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard. +DeckHas:Ability$Counters SVar:Picture:http://www.wizards.com/global/images/magic/general/deadeye_tracker.jpg Oracle:{1}{B}, {T}: Exile two target cards from an opponent's graveyard. Deadeye Tracker explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.) diff --git a/forge-gui/res/cardsfolder/d/dire_fleet_interloper.txt b/forge-gui/res/cardsfolder/d/dire_fleet_interloper.txt index 7d0b4b54..b0abdc12 100644 --- a/forge-gui/res/cardsfolder/d/dire_fleet_interloper.txt +++ b/forge-gui/res/cardsfolder/d/dire_fleet_interloper.txt @@ -3,13 +3,8 @@ ManaCost:3 B Types:Creature Human Pirate PT:2/2 K:Menace -# TODO: Explore will be rewritten as a separate effect by Hanmac. The followup script code will then become obsolete. -T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.) -SVar:TrigDig:DB$ Dig | DigNum$ 1 | Reveal$ True | NoMove$ True | Explore$ True | RememberRevealed$ True | SubAbility$ DBGrabLand | SpellDescription$ Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard. -SVar:DBGrabLand:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ GE1 | SubAbility$ DBPutCounter -SVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterNum$ 1 | CounterType$ P1P1 | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ EQ0 | SubAbility$ DBPutInGraveyardOption -SVar:DBPutInGraveyardOption:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Library | DestinationAlternative$ Graveyard | ShowCardInPrompt$ FirstRemembered | AlternativeDestinationMessage$ Would you like to put the revealed card back on top of your library (and not into your graveyard?) | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ EQ0 | SubAbility$ DBCleanup +T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExplore | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.) +SVar:TrigExplore:DB$ Explore | SpellDescription$ Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard. DeckHas:Ability$Counters -SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:Picture:http://www.wizards.com/global/images/magic/general/dire_fleet_interloper.jpg Oracle:Menace\nWhen Dire Fleet Interloper enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) \ No newline at end of file diff --git a/forge-gui/res/cardsfolder/e/emissary_of_sunrise.txt b/forge-gui/res/cardsfolder/e/emissary_of_sunrise.txt index 84145c54..bbd621fc 100644 --- a/forge-gui/res/cardsfolder/e/emissary_of_sunrise.txt +++ b/forge-gui/res/cardsfolder/e/emissary_of_sunrise.txt @@ -3,13 +3,8 @@ ManaCost:2 W Types:Creature Human Cleric PT:2/1 K:First Strike -# TODO: Explore will be rewritten as a separate effect by Hanmac. The followup script code will then become obsolete. -T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.) -SVar:TrigDig:DB$ Dig | DigNum$ 1 | Reveal$ True | NoMove$ True | Explore$ True | RememberRevealed$ True | SubAbility$ DBGrabLand | SpellDescription$ Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard. -SVar:DBGrabLand:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ GE1 | SubAbility$ DBPutCounter -SVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterNum$ 1 | CounterType$ P1P1 | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ EQ0 | SubAbility$ DBPutInGraveyardOption -SVar:DBPutInGraveyardOption:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Library | DestinationAlternative$ Graveyard | ShowCardInPrompt$ FirstRemembered | AlternativeDestinationMessage$ Would you like to put the revealed card back on top of your library (and not into your graveyard?) | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ EQ0 | SubAbility$ DBCleanup +T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExplore | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.) +SVar:TrigExplore:DB$ Explore | SpellDescription$ Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard. DeckHas:Ability$Counters -SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:Picture:http://www.wizards.com/global/images/magic/general/emissary_of_sunrise.jpg Oracle:First strike\nWhen Emissary of Sunrise enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) diff --git a/forge-gui/res/cardsfolder/e/emperors_vanguard.txt b/forge-gui/res/cardsfolder/e/emperors_vanguard.txt index c555c745..3361d0d9 100644 --- a/forge-gui/res/cardsfolder/e/emperors_vanguard.txt +++ b/forge-gui/res/cardsfolder/e/emperors_vanguard.txt @@ -2,13 +2,8 @@ Name:Emperor's Vanguard ManaCost:3 G Types:Creature Human Scout PT:4/3 -# TODO: Explore will be rewritten as a separate effect by Hanmac. The followup script code will then become obsolete. -T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDig | TriggerZones$ Battlefield | TriggerController$ TriggeredSourceController | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.) -SVar:TrigDig:DB$ Dig | DigNum$ 1 | Reveal$ True | NoMove$ True | Explore$ True | RememberRevealed$ True | SubAbility$ DBGrabLand | SpellDescription$ Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard. -SVar:DBGrabLand:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ GE1 | SubAbility$ DBPutCounter -SVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterNum$ 1 | CounterType$ P1P1 | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ EQ0 | SubAbility$ DBPutInGraveyardOption -SVar:DBPutInGraveyardOption:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Library | DestinationAlternative$ Graveyard | ShowCardInPrompt$ FirstRemembered | AlternativeDestinationMessage$ Would you like to put the revealed card back on top of your library (and not into your graveyard?) | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ EQ0 | SubAbility$ DBCleanup -SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True +T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigExplore | TriggerZones$ Battlefield | TriggerController$ TriggeredSourceController | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.) +SVar:TrigExplore:DB$ Explore | SpellDescription$ Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard. DeckHas:Ability$Counters SVar:Picture:http://www.wizards.com/global/images/magic/general/emperors_vanguard.jpg Oracle:Whenever Emperor's Vanguard deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.) diff --git a/forge-gui/res/cardsfolder/i/ixallis_diviner.txt b/forge-gui/res/cardsfolder/i/ixallis_diviner.txt index 6c6951e2..0bda5655 100644 --- a/forge-gui/res/cardsfolder/i/ixallis_diviner.txt +++ b/forge-gui/res/cardsfolder/i/ixallis_diviner.txt @@ -2,13 +2,8 @@ Name:Ixalli's Diviner ManaCost:1 G Types:Creature Human Druid PT:0/3 -# TODO: Explore will be rewritten as a separate effect by Hanmac. The followup script code will then become obsolete. -T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.) -SVar:TrigDig:DB$ Dig | DigNum$ 1 | Reveal$ True | NoMove$ True | Explore$ True | RememberRevealed$ True | SubAbility$ DBGrabLand | SpellDescription$ Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard. -SVar:DBGrabLand:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ GE1 | SubAbility$ DBPutCounter -SVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterNum$ 1 | CounterType$ P1P1 | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ EQ0 | SubAbility$ DBPutInGraveyardOption -SVar:DBPutInGraveyardOption:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Library | DestinationAlternative$ Graveyard | ShowCardInPrompt$ FirstRemembered | AlternativeDestinationMessage$ Would you like to put the revealed card back on top of your library (and not into your graveyard?) | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ EQ0 | SubAbility$ DBCleanup +T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExplore | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.) +SVar:TrigExplore:DB$ Explore | SpellDescription$ Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard. DeckHas:Ability$Counters -SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:Picture:http://www.wizards.com/global/images/magic/general/ixallis_diviner.jpg Oracle:When Ixalli's Diviner enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) diff --git a/forge-gui/res/cardsfolder/m/merfolk_branchwalker.txt b/forge-gui/res/cardsfolder/m/merfolk_branchwalker.txt index 1e3cadeb..cd1a0b91 100644 --- a/forge-gui/res/cardsfolder/m/merfolk_branchwalker.txt +++ b/forge-gui/res/cardsfolder/m/merfolk_branchwalker.txt @@ -2,13 +2,8 @@ Name:Merfolk Branchwalker ManaCost:1 G Types:Creature Merfolk Scout PT:2/1 -# TODO: Explore will be rewritten as a separate effect by Hanmac. The followup script code will then become obsolete. -T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.) -SVar:TrigDig:DB$ Dig | DigNum$ 1 | Reveal$ True | NoMove$ True | Explore$ True | RememberRevealed$ True | SubAbility$ DBGrabLand | SpellDescription$ Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard. -SVar:DBGrabLand:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ GE1 | SubAbility$ DBPutCounter -SVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterNum$ 1 | CounterType$ P1P1 | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ EQ0 | SubAbility$ DBPutInGraveyardOption -SVar:DBPutInGraveyardOption:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Library | DestinationAlternative$ Graveyard | ShowCardInPrompt$ FirstRemembered | AlternativeDestinationMessage$ Would you like to put the revealed card back on top of your library (and not into your graveyard?) | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ EQ0 | SubAbility$ DBCleanup -SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True +T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExplore | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.) +SVar:TrigExplore:DB$ Explore | SpellDescription$ Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard. DeckHas:Ability$Counters SVar:Picture:http://www.wizards.com/global/images/magic/general/merfolk_branchwalker.jpg Oracle:When Merfolk Branchwalker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.) diff --git a/forge-gui/res/cardsfolder/q/queens_agent.txt b/forge-gui/res/cardsfolder/q/queens_agent.txt index dbc7a9b2..b1be34bf 100644 --- a/forge-gui/res/cardsfolder/q/queens_agent.txt +++ b/forge-gui/res/cardsfolder/q/queens_agent.txt @@ -3,13 +3,8 @@ ManaCost:5 B Types:Creature Vampire Scout PT:3/3 K:Lifelink -# TODO: Explore will be rewritten as a separate effect by Hanmac. The followup script code will then become obsolete. -T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.) -SVar:TrigDig:DB$ Dig | DigNum$ 1 | Reveal$ True | NoMove$ True | Explore$ True | RememberRevealed$ True | SubAbility$ DBGrabLand | SpellDescription$ Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard. -SVar:DBGrabLand:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ GE1 | SubAbility$ DBPutCounter -SVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterNum$ 1 | CounterType$ P1P1 | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ EQ0 | SubAbility$ DBPutInGraveyardOption -SVar:DBPutInGraveyardOption:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Library | DestinationAlternative$ Graveyard | ShowCardInPrompt$ FirstRemembered | AlternativeDestinationMessage$ Would you like to put the revealed card back on top of your library (and not into your graveyard?) | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ EQ0 | SubAbility$ DBCleanup +T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExplore | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.) +SVar:TrigExplore:DB$ Explore | SpellDescription$ Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard. DeckHas:Ability$Counters -SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:Picture:http://www.wizards.com/global/images/magic/general/queens_agent.jpg Oracle:Lifelink\nWhen Queen's Agent enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) \ No newline at end of file diff --git a/forge-gui/res/cardsfolder/s/seekers_squire.txt b/forge-gui/res/cardsfolder/s/seekers_squire.txt index 2f8e2d0d..ec0a31b9 100644 --- a/forge-gui/res/cardsfolder/s/seekers_squire.txt +++ b/forge-gui/res/cardsfolder/s/seekers_squire.txt @@ -2,13 +2,8 @@ Name:Seekers' Squire ManaCost:1 B Types:Creature Human Scout PT:1/2 -# TODO: Explore will be rewritten as a separate effect by Hanmac. The followup script code will then become obsolete. -T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.) -SVar:TrigDig:DB$ Dig | DigNum$ 1 | Reveal$ True | NoMove$ True | Explore$ True | RememberRevealed$ True | SubAbility$ DBGrabLand | SpellDescription$ Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard. -SVar:DBGrabLand:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ GE1 | SubAbility$ DBPutCounter -SVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterNum$ 1 | CounterType$ P1P1 | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ EQ0 | SubAbility$ DBPutInGraveyardOption -SVar:DBPutInGraveyardOption:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Library | DestinationAlternative$ Graveyard | ShowCardInPrompt$ FirstRemembered | AlternativeDestinationMessage$ Would you like to put the revealed card back on top of your library (and not into your graveyard?) | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ EQ0 | SubAbility$ DBCleanup +T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExplore | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.) +SVar:TrigExplore:DB$ Explore | SpellDescription$ Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard. DeckHas:Ability$Counters -SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:Picture:http://www.wizards.com/global/images/magic/general/seekers_squire.jpg Oracle:When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) \ No newline at end of file diff --git a/forge-gui/res/cardsfolder/s/siren_lookout.txt b/forge-gui/res/cardsfolder/s/siren_lookout.txt index bcf32f33..e99b773b 100644 --- a/forge-gui/res/cardsfolder/s/siren_lookout.txt +++ b/forge-gui/res/cardsfolder/s/siren_lookout.txt @@ -3,13 +3,8 @@ ManaCost:2 U Types:Creature Siren Pirate PT:1/2 K:Flying -# TODO: Explore will be rewritten as a separate effect by Hanmac. The followup script code will then become obsolete. -T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.) -SVar:TrigDig:DB$ Dig | DigNum$ 1 | Reveal$ True | NoMove$ True | Explore$ True | RememberRevealed$ True | SubAbility$ DBGrabLand | SpellDescription$ Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard. -SVar:DBGrabLand:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ GE1 | SubAbility$ DBPutCounter -SVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterNum$ 1 | CounterType$ P1P1 | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ EQ0 | SubAbility$ DBPutInGraveyardOption -SVar:DBPutInGraveyardOption:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Library | DestinationAlternative$ Graveyard | ShowCardInPrompt$ FirstRemembered | AlternativeDestinationMessage$ Would you like to put the revealed card back on top of your library (and not into your graveyard?) | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ EQ0 | SubAbility$ DBCleanup +T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExplore | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.) +SVar:TrigExplore:DB$ Explore | SpellDescription$ Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard. DeckHas:Ability$Counters -SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:Picture:http://www.wizards.com/global/images/magic/general/siren_lookout.jpg Oracle:Flying\nWhen Siren Lookout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put that card back or put it into your graveyard.) \ No newline at end of file diff --git a/forge-gui/res/cardsfolder/s/sunrise_seeker.txt b/forge-gui/res/cardsfolder/s/sunrise_seeker.txt index 79bac061..10788a44 100644 --- a/forge-gui/res/cardsfolder/s/sunrise_seeker.txt +++ b/forge-gui/res/cardsfolder/s/sunrise_seeker.txt @@ -3,13 +3,8 @@ ManaCost:4 W Types:Creature Human Scout PT:3/3 K:Vigilance -# TODO: Explore will be rewritten as a separate effect by Hanmac. The followup script code will then become obsolete. -T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.) -SVar:TrigDig:DB$ Dig | DigNum$ 1 | Reveal$ True | NoMove$ True | Explore$ True | RememberRevealed$ True | SubAbility$ DBGrabLand | SpellDescription$ Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard. -SVar:DBGrabLand:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ GE1 | SubAbility$ DBPutCounter -SVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterNum$ 1 | CounterType$ P1P1 | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ EQ0 | SubAbility$ DBPutInGraveyardOption -SVar:DBPutInGraveyardOption:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Library | DestinationAlternative$ Graveyard | ShowCardInPrompt$ FirstRemembered | AlternativeDestinationMessage$ Would you like to put the revealed card back on top of your library (and not into your graveyard?) | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ EQ0 | SubAbility$ DBCleanup +T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExplore | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.) +SVar:TrigExplore:DB$ Explore | SpellDescription$ Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard. DeckHas:Ability$Counters -SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:Picture:http://www.wizards.com/global/images/magic/general/sunrise_seeker.jpg Oracle:Vigilance\nWhen Sunrise Seeker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) diff --git a/forge-gui/res/cardsfolder/t/tishanas_wayfinder.txt b/forge-gui/res/cardsfolder/t/tishanas_wayfinder.txt index 7c2c7f66..74ba2bd4 100644 --- a/forge-gui/res/cardsfolder/t/tishanas_wayfinder.txt +++ b/forge-gui/res/cardsfolder/t/tishanas_wayfinder.txt @@ -2,13 +2,8 @@ Name:Tishana's Wayfinder ManaCost:2 G Types:Creature Merfolk Scout PT:2/2 -# TODO: Explore will be rewritten as a separate effect by Hanmac. The followup script code will then become obsolete. -T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.) -SVar:TrigDig:DB$ Dig | DigNum$ 1 | Reveal$ True | NoMove$ True | Explore$ True | RememberRevealed$ True | SubAbility$ DBGrabLand | SpellDescription$ Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard. -SVar:DBGrabLand:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ GE1 | SubAbility$ DBPutCounter -SVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterNum$ 1 | CounterType$ P1P1 | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ EQ0 | SubAbility$ DBPutInGraveyardOption -SVar:DBPutInGraveyardOption:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Library | DestinationAlternative$ Graveyard | ShowCardInPrompt$ FirstRemembered | AlternativeDestinationMessage$ Would you like to put the revealed card back on top of your library (and not into your graveyard?) | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ EQ0 | SubAbility$ DBCleanup -SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True +T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExplore | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.) +SVar:TrigExplore:DB$ Explore | SpellDescription$ Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard. DeckHas:Ability$Counters SVar:Picture:http://www.wizards.com/global/images/magic/general/tishanas_wayfinder.jpg Oracle:When Tishana Wayfarer enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.)