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- AI: Improved logic for Capsize.
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35717 269b9781-a132-4a9b-9d4e-f004f1b56b58
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@ -57,7 +57,21 @@ public class ChangeZoneAi extends SpellAbilityAi {
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if (ai.getGame().getPhaseHandler().getPhase().isBefore(PhaseType.COMBAT_DECLARE_ATTACKERS)) {
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return false;
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}
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} else if (aiLogic.equals("PriorityOptionalCost")) {
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boolean highPriority = false;
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// if we have more than one of these in hand, might not be worth waiting for optional cost payment on the additional copy
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highPriority |= CardLists.filter(ai.getCardsIn(ZoneType.Hand), CardPredicates.nameEquals(sa.getHostCard().getName())).size() > 1;
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// if we are in danger in combat, no need to wait to pay the optional cost
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highPriority |= ai.getGame().getPhaseHandler().is(PhaseType.COMBAT_DECLARE_BLOCKERS)
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&& ai.getGame().getCombat() != null && ComputerUtilCombat.lifeInDanger(ai, ai.getGame().getCombat());
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if (!highPriority) {
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if (Iterables.isEmpty(sa.getOptionalCosts())) {
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return false;
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}
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}
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}
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return super.checkAiLogic(ai, sa, aiLogic);
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}
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@ -1,7 +1,7 @@
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Name:Capsize
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ManaCost:1 U U
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Types:Instant
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A:SP$ ChangeZone | Cost$ 1 U U | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target permanent to its owner's hand.
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A:SP$ ChangeZone | Cost$ 1 U U | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | Origin$ Battlefield | Destination$ Hand | AILogic$ PriorityOptionalCost | SpellDescription$ Return target permanent to its owner's hand.
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K:Buyback 3
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SVar:Picture:http://www.wizards.com/global/images/magic/general/capsize.jpg
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Oracle:Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)\nReturn target permanent to its owner's hand.
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