diff --git a/forge-gui/res/cardsfolder/d/deadeye_tracker.txt b/forge-gui/res/cardsfolder/d/deadeye_tracker.txt index 67c0aeb2..ed4d372d 100644 --- a/forge-gui/res/cardsfolder/d/deadeye_tracker.txt +++ b/forge-gui/res/cardsfolder/d/deadeye_tracker.txt @@ -3,8 +3,8 @@ ManaCost:B Types:Creature Human Pirate PT:1/1 # TODO: Explore will be rewritten as a separate effect by Hanmac. The followup script code will then become obsolete. -A:AB$ ChangeZone | Cost$ 1 B T | TargetMin$ 2 | TargetMax$ 2 | Origin$ Graveyard | Destination$ Exile | Choose target card in a opponent's graveyard | ValidTgts$ Card.OppOwn | SubAbility$ TrigDig | TriggerController$ TriggeredSourceController | TriggerDescription$ Exile two target cards from an opponent's graveyard. Deadeye Tracker explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.) -SVar:TrigDig:DB$ Dig | DigNum$ 1 | Reveal$ True | NoMove$ True | Explore$ True | RememberRevealed$ True | SubAbility$ DBGrabLand | SpellDescription$ Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard. +A:AB$ ChangeZone | Cost$ 1 B T | TargetMin$ 2 | TargetMax$ 2 | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Card.OppOwn | SubAbility$ TrigDig | SpellDescription$ Exile two target cards from an opponent's graveyard. Deadeye Tracker explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.) +SVar:TrigDig:DB$ Dig | DigNum$ 1 | Reveal$ True | NoMove$ True | Explore$ True | RememberRevealed$ True | SubAbility$ DBGrabLand SVar:DBGrabLand:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ GE1 | SubAbility$ DBPutCounter SVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterNum$ 1 | CounterType$ P1P1 | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ EQ0 | SubAbility$ DBPutInGraveyardOption SVar:DBPutInGraveyardOption:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Library | DestinationAlternative$ Graveyard | AlternativeDestinationMessage$ Would you like to put the revealed card back on top of your library (and not into your graveyard?) | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ EQ0 | SubAbility$ DBCleanup