mtg-forge-ios/forge-gui/res/cardsfolder/v/vision_charm.txt

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Name:Vision Charm
ManaCost:U
Types:Instant
A:SP$ Charm | Cost$ U | Choices$ MillOpp,ChangeType,PhaseArtifact | CharmNum$ 1
SVar:MillOpp:DB$ Mill | NumCards$ 4 | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player puts the top four cards of his or her library into his or her graveyard.
SVar:ChangeType:DB$ ChooseType | Defined$ You | Type$ Land | SubAbility$ RemFirstLand | SpellDescription$ Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.
SVar:RemFirstLand:DB$ PumpAll | ValidCards$ Land.ChosenType | RememberAllPumped$ True | SubAbility$ ChooseType2
SVar:ChooseType2:DB$ ChooseType | Defined$ You | Type$ Basic Land | AILogic$ MostNeededType | SubAbility$ AnimateFirst
SVar:AnimateFirst:DB$ AnimateAll | ValidCards$ Land.IsRemembered | Types$ ChosenType | OverwriteTypes$ True | KeepSupertypes$ True | KeepCardTypes$ True | RemoveAllAbilities$ True | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:PhaseArtifact:DB$ Phases | ValidTgts$ Artifact | TgtPrompt$ Choose a artifact | SpellDescription$ Target artifact phases out.
SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/vision_charm.jpg
Oracle:Choose one —\n• Target player puts the top four cards of his or her library into his or her graveyard.\n• Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.\n• Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.)