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13 lines
1.2 KiB
Plaintext
13 lines
1.2 KiB
Plaintext
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Name:Incendiary
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ManaCost:R
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Types:Enchantment Aura
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K:Enchant creature
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A:SP$ Attach | Cost$ R | ValidTgts$ Creature | AILogic$ Pump
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, you may put a fuse counter on CARDNAME.
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SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ FUSE | CounterNum$ 1
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T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Any | Destination$ Graveyard | Execute$ TrigDamage | TriggerDescription$ When enchanted creature dies, CARDNAME deals X damage to target creature or player, where X is the number of fuse counters on CARDNAME.
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SVar:TrigDamage:AB$ DealDamage | Cost$ 0 | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | NumDmg$ X | References$ X
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SVar:X:Count$CardCounters.FUSE
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SVar:Picture:http://www.wizards.com/global/images/magic/general/incendiary.jpg
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Oracle:Enchant creature\nAt the beginning of your upkeep, you may put a fuse counter on Incendiary.\nWhen enchanted creature dies, Incendiary deals X damage to target creature or player, where X is the number of fuse counters on Incendiary.
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