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14 lines
1.0 KiB
Plaintext
14 lines
1.0 KiB
Plaintext
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Name:Goblin Shrine
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ManaCost:1 R R
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Types:Enchantment Aura
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K:Enchant land
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A:SP$ Attach | Cost$ 1 R R | ValidTgts$ Land | AITgts$ Mountain.Basic | AILogic$ Pump
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S:Mode$ Continuous | Affected$ Creature.Goblin | AddPower$ 1 | CheckSVar$ X | SVarCompare$ EQ1 | Description$ If enchanted land is a basic Mountain, Goblin creatures get +1/+0.
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME leaves the battlefield, it deals 1 damage to each Goblin creature.
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SVar:TrigDealDamage:AB$DamageAll | Cost$ 0 | ValidCards$ Creature.Goblin | NumDmg$ 1
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SVar:X:Count$Valid Land.AttachedBy+Basic+Mountain
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SVar:PlayMain1:TRUE
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SVar:RemRandomDeck:True
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SVar:Picture:http://www.wizards.com/global/images/magic/general/goblin_shrine.jpg
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Oracle:Enchant land\nAs long as enchanted land is a basic Mountain, Goblin creatures get +1/+0.\nWhen Goblin Shrine leaves the battlefield, it deals 1 damage to each Goblin creature.
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