mirror of
https://github.com/Relintai/mourne_rcpp_fw.git
synced 2024-12-23 21:16:50 +01:00
240 lines
6.7 KiB
PHP
Executable File
240 lines
6.7 KiB
PHP
Executable File
<?php
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class Spell_model extends MO_Model
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{
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public function __construct()
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{
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parent::__construct();
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}
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public function use_spell($spellid, $slotid, $res, $villageid)
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{
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$this->resources = $res;
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//getting spell
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$sql = "SELECT spells.*,building_spell_cooldowns.cooldown_end
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FROM building_spells
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LEFT JOIN spells ON building_spells.spellid=spells.id
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LEFT JOIN building_spell_cooldowns
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ON (building_spells.spellid=building_spell_cooldowns.spellid
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AND building_spell_cooldowns.slotid='$slotid'
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AND building_spell_cooldowns.villageid='$villageid')
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WHERE building_spells.villageid='$villageid'
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AND building_spells.slotid='$slotid'
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AND building_spells.spellid='$spellid'";
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$q = $this->db->query($sql);
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if (!$q->num_rows()) {
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return 1;
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}
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$spell = $q->row_array();
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if ($spell['cooldown_end']) {
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return 2;
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}
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if (!$this->check_resources($res, $spell)) {
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return 3;
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}
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//everything is fine
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//substracting cost
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$this->substract_resources($spell, $villageid);
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//addign modofiers
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$this->add_modifiers($spell['id'], $villageid, 'spell');
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$this->write_resources();
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if ($spell['weather_change_to']) {
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$sql = "UPDATE villages
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SET weather_change_to='" . $spell['weather_change_to'] . "'
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WHERE id='$villageid'";
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$this->db->query($sql);
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}
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//do spelleffects here
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//adding cooldown
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$cd = $spell['cooldown'] + time();
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$sql = "INSERT INTO building_spell_cooldowns
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VALUES(default, '$villageid', '$slotid',
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'" . $spell['id'] . "', '$cd')";
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$this->db->query($sql);
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//adding spell_effect_end to events
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$ev['type'] = 3;
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$ev['villageid'] = $villageid;
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$ev['slotid'] = $slotid;
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$ev['time'] = $spell['duration'];
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$ev['data1'] = $spell['id'];
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$this->add_event($ev);
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}
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public function get_spells($slotid, $villageid)
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{
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$this->update_spells($slotid, $villageid);
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$sql = "SELECT spells.*,building_spell_cooldowns.cooldown_end
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FROM building_spells
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LEFT JOIN spells ON building_spells.spellid=spells.id
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LEFT JOIN building_spell_cooldowns
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ON (building_spells.spellid=building_spell_cooldowns.spellid
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AND building_spell_cooldowns.slotid='$slotid'
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AND building_spell_cooldowns.villageid='$villageid')
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WHERE building_spells.villageid='$villageid'
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AND building_spells.slotid='$slotid'";
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$q = $this->db->query($sql);
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return $q->result_array();
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}
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public function update_spells($slotid, $villageid)
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{
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$sql = "SELECT * FROM building_spell_cooldowns
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WHERE slotid='$slotid'
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AND villageid='$villageid'";
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$q = $this->db->query($sql);
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if (!$q->num_rows()) {
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return;
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}
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$spells = $q->result_array();
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$time = time();
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foreach ($spells as $row) {
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if ($row['cooldown_end'] <= $time) {
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$sql = "DELETE FROM building_spell_cooldowns
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WHERE id='" . $row['id'] . "'";
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$this->db->query($sql);
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}
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}
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}
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public function get_spell_mod_drop_admin()
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{
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//STUB
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$data = array('0' => 'Nothing');
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return $data;
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}
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public function list_spells_admin()
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{
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$sql = "SELECT * FROM spells";
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$q = $this->db->query($sql);
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return $q->result_array();
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}
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public function get_spell_list_drop_admin()
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{
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$sql = "SELECT * FROM spells";
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$q = $this->db->query($sql);
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$res = $q->result_array();
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$data[0] = 'No Spell';
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foreach ($res as $row) {
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$data[$row['id']] = $row['description_admin'];
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}
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return $data;
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}
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public function get_spell_admin($id)
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{
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$sql = "SELECT * FROM spells WHERE id='$id'";
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$q = $this->db->query($sql);
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return $q->row_array();
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}
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public function edit_spell_admin($data)
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{
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$sql = "UPDATE spells
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SET effect='" . $data['effect'] . "',
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duration='" . $data['duration'] . "',
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cooldown='" . $data['cooldown'] . "',
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description='" . $data['description'] . "',
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description_admin='" . $data['description_admin'] . "',
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weather_change_to='" . $data['weather_change_to'] . "',
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cost_food='" . $data['cost_food'] . "',
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cost_wood='" . $data['cost_wood'] . "',
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cost_stone='" . $data['cost_stone'] . "',
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cost_iron='" . $data['cost_iron'] . "',
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cost_mana='" . $data['cost_mana'] . "',
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mod_max_food='" . $data['mod_max_food'] . "',
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mod_max_wood='" . $data['mod_max_wood'] . "',
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mod_max_stone='" . $data['mod_max_stone'] . "',
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mod_max_iron='" . $data['mod_max_iron'] . "',
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mod_max_mana='" . $data['mod_max_mana'] . "',
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mod_rate_food='" . $data['mod_rate_food'] . "',
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mod_rate_wood='" . $data['mod_rate_wood'] . "',
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mod_rate_stone='" . $data['mod_rate_stone'] . "',
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mod_rate_iron='" . $data['mod_rate_iron'] . "',
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mod_rate_mana='" . $data['mod_rate_mana'] . "',
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mod_percent_food='" . $data['mod_percent_food'] . "',
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mod_percent_wood='" . $data['mod_percent_wood'] . "',
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mod_percent_stone='" . $data['mod_percent_stone'] . "',
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mod_percent_iron='" . $data['mod_percent_iron'] . "',
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mod_percent_mana='" . $data['mod_percent_mana'] . "'
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WHERE id='" . $data['id'] . "'";
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$this->db->query($sql);
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$this->_create_sql($sql);
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}
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public function add_spell_admin($data)
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{
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$sql = "INSERT INTO spells VALUES(default,
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'" . $data['effect'] . "',
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'" . $data['duration'] . "',
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'" . $data['cooldown'] . "',
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'" . $data['description'] . "',
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'" . $data['description_admin'] . "',
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'" . $data['weather_change_to'] . "',
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'" . $data['cost_food'] . "',
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'" . $data['cost_wood'] . "',
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'" . $data['cost_stone'] . "',
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'" . $data['cost_iron'] . "',
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'" . $data['cost_mana'] . "',
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'" . $data['mod_max_food'] . "',
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'" . $data['mod_max_wood'] . "',
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'" . $data['mod_max_stone'] . "',
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'" . $data['mod_max_iron'] . "',
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'" . $data['mod_max_mana'] . "',
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'" . $data['mod_rate_food'] . "',
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'" . $data['mod_rate_wood'] . "',
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'" . $data['mod_rate_stone'] . "',
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'" . $data['mod_rate_iron'] . "',
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'" . $data['mod_rate_mana'] . "',
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'" . $data['mod_percent_food'] . "',
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'" . $data['mod_percent_wood'] . "',
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'" . $data['mod_percent_stone'] . "',
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'" . $data['mod_percent_iron'] . "',
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'" . $data['mod_percent_mana'] . "')";
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$this->db->query($sql);
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$this->_create_sql($sql);
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}
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public function get_spell_effects_admin()
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{
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//STUB!
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$data = array('0' => 'No Effect');
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return $data;
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}
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}
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//nowhitesp
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