mourne_rcpp_fw/app/event/game_event_handler.h

21 lines
375 B
C++

#ifndef GAME_EVENT_HANDLER_H
#define GAME_EVENT_HANDLER_H
#include "core/containers/vector.h"
#include "core/string.h"
#include "web_modules/admin_panel/admin_node.h"
class Request;
class FormValidator;
class QueryResult;
class GameEventHandler : public Reference {
RCPP_OBJECT(GameEventHandler, Reference);
public:
GameEventHandler();
~GameEventHandler();
};
#endif