mourne_rcpp_fw/app/assignments/assignment_model.cpp

269 lines
9.5 KiB
C++

#include "assignment_model.h"
#include "core/database/database.h"
#include "core/database/database_manager.h"
#include "core/database/query_builder.h"
#include "core/database/query_result.h"
#include "core/database/table_builder.h"
#include "core/hash/sha256.h"
#include "assignment.h"
#define ASSIGNMENT_TABLE_NAME "assignments"
#define ASSIGNMENT_TABLE_COLUMNS "id, unitid, max, bonus_per_assigned, spellid, req_tech, mod_max_food, mod_max_wood, mod_max_stone, mod_max_iron, mod_max_mana, mod_rate_food, mod_rate_wood, mod_rate_stone, mod_rate_iron, mod_rate_mana, mod_percent_food, mod_percent_wood, mod_percent_stone, mod_percent_iron, mod_percent_mana, description"
#define ASSIGNMENT_TABLE_COLUMNS_NOID "unitid, max, bonus_per_assigned, spellid, req_tech, mod_max_food, mod_max_wood, mod_max_stone, mod_max_iron, mod_max_mana, mod_rate_food, mod_rate_wood, mod_rate_stone, mod_rate_iron, mod_rate_mana, mod_percent_food, mod_percent_wood, mod_percent_stone, mod_percent_iron, mod_percent_mana, description"
Ref<Assignment> AssignmentModel::get_assignment(const int id) {
if (id == 0) {
return Ref<Assignment>();
}
Ref<QueryBuilder> b = DatabaseManager::get_singleton()->ddb->get_query_builder();
b->select(ASSIGNMENT_TABLE_COLUMNS);
b->from(ASSIGNMENT_TABLE_NAME);
b->where()->wp("id", id);
b->end_command();
Ref<QueryResult> r = b->run();
if (!r->next_row()) {
return Ref<Assignment>();
}
Ref<Assignment> assignment;
assignment.instance();
parse_row(r, assignment);
return assignment;
}
Vector<Ref<Assignment> > AssignmentModel::get_all() {
Ref<QueryBuilder> b = DatabaseManager::get_singleton()->ddb->get_query_builder();
b->select(ASSIGNMENT_TABLE_COLUMNS);
b->from(ASSIGNMENT_TABLE_NAME);
b->end_command();
//b->print();
Vector<Ref<Assignment> > assignments;
Ref<QueryResult> r = b->run();
while (r->next_row()) {
Ref<Assignment> assignment;
assignment.instance();
parse_row(r, assignment);
assignments.push_back(assignment);
}
return assignments;
}
void AssignmentModel::save_assignment(Ref<Assignment> &assignment) {
Ref<QueryBuilder> b = DatabaseManager::get_singleton()->ddb->get_query_builder();
if (assignment->id == 0) {
b->insert(ASSIGNMENT_TABLE_NAME, ASSIGNMENT_TABLE_COLUMNS_NOID);
b->values();
b->val(assignment->unitid);
b->val(assignment->max);
b->val(assignment->bonus_per_assigned);
b->val(assignment->spellid);
b->val(assignment->req_tech);
b->val(assignment->mod_max_food);
b->val(assignment->mod_max_wood);
b->val(assignment->mod_max_stone);
b->val(assignment->mod_max_iron);
b->val(assignment->mod_max_mana);
b->vald(assignment->mod_rate_food);
b->vald(assignment->mod_rate_wood);
b->vald(assignment->mod_rate_stone);
b->vald(assignment->mod_rate_iron);
b->vald(assignment->mod_rate_mana);
b->val(assignment->mod_percent_food);
b->val(assignment->mod_percent_wood);
b->val(assignment->mod_percent_stone);
b->val(assignment->mod_percent_iron);
b->val(assignment->mod_percent_mana);
b->val(assignment->description);
b->cvalues();
b->end_command();
b->select_last_insert_id();
//b->print();
Ref<QueryResult> r = b->run();
assignment->id = r->get_last_insert_rowid();
} else {
b->update(ASSIGNMENT_TABLE_NAME);
b->set();
b->setp("unitid", assignment->unitid);
b->setp("max", assignment->max);
b->setp("bonus_per_assigned", assignment->bonus_per_assigned);
b->setp("spellid", assignment->spellid);
b->setp("req_tech", assignment->req_tech);
b->setp("mod_max_food", assignment->mod_max_food);
b->setp("mod_max_wood", assignment->mod_max_wood);
b->setp("mod_max_stone", assignment->mod_max_stone);
b->setp("mod_max_iron", assignment->mod_max_iron);
b->setp("mod_max_mana", assignment->mod_max_mana);
b->setpd("mod_rate_food", assignment->mod_rate_food);
b->setpd("mod_rate_wood", assignment->mod_rate_wood);
b->setpd("mod_rate_stone", assignment->mod_rate_stone);
b->setpd("mod_rate_iron", assignment->mod_rate_iron);
b->setpd("mod_rate_mana", assignment->mod_rate_mana);
b->setp("mod_percent_food", assignment->mod_percent_food);
b->setp("mod_percent_wood", assignment->mod_percent_wood);
b->setp("mod_percent_stone", assignment->mod_percent_stone);
b->setp("mod_percent_iron", assignment->mod_percent_iron);
b->setp("mod_percent_mana", assignment->mod_percent_mana);
b->setp("description", assignment->description);
b->cset();
b->where()->wp("id", assignment->id);
//b->print();
b->run_query();
}
}
void AssignmentModel::parse_row(Ref<QueryResult> &result, Ref<Assignment> &assignment) {
assignment->id = result->get_cell_int(0);
assignment->unitid = result->get_cell_int(1);
assignment->max = result->get_cell_int(2);
assignment->bonus_per_assigned = result->get_cell_int(3);
assignment->spellid = result->get_cell_int(4);
assignment->req_tech = result->get_cell_int(5);
assignment->mod_max_food = result->get_cell_int(6);
assignment->mod_max_wood = result->get_cell_int(7);
assignment->mod_max_stone = result->get_cell_int(8);
assignment->mod_max_iron = result->get_cell_int(9);
assignment->mod_max_mana = result->get_cell_int(10);
assignment->mod_rate_food = result->get_cell_double(11);
assignment->mod_rate_wood = result->get_cell_double(12);
assignment->mod_rate_stone = result->get_cell_double(13);
assignment->mod_rate_iron = result->get_cell_double(14);
assignment->mod_rate_mana = result->get_cell_double(15);
assignment->mod_percent_food = result->get_cell_int(16);
assignment->mod_percent_wood = result->get_cell_int(17);
assignment->mod_percent_stone = result->get_cell_int(18);
assignment->mod_percent_iron = result->get_cell_int(19);
assignment->mod_percent_mana = result->get_cell_int(20);
assignment->description = result->get_cell(21);
}
void AssignmentModel::create_table() {
Ref<TableBuilder> tb = DatabaseManager::get_singleton()->ddb->get_table_builder();
tb->create_table(ASSIGNMENT_TABLE_NAME);
tb->integer("id", 11)->auto_increment()->next_row();
tb->integer("unitid", 11)->not_null()->next_row(); //todo foreign key
tb->integer("max", 11)->not_null()->defval("1")->next_row();
tb->integer("bonus_per_assigned", 11)->not_null()->defval("1")->next_row();
tb->integer("spellid", 11)->not_null()->defval("0")->next_row(); //todo foreign key
tb->integer("req_tech", 11)->not_null()->defval("0")->next_row(); //todo foreign key
tb->integer("mod_max_food", 11)->not_null()->defval("0")->next_row();
tb->integer("mod_max_wood", 11)->not_null()->defval("0")->next_row();
tb->integer("mod_max_stone", 11)->not_null()->defval("0")->next_row();
tb->integer("mod_max_iron", 11)->not_null()->defval("0")->next_row();
tb->integer("mod_max_mana", 11)->not_null()->defval("0")->next_row();
tb->real_double("mod_rate_food")->not_null()->defval("0")->next_row();
tb->real_double("mod_rate_wood")->not_null()->defval("0")->next_row();
tb->real_double("mod_rate_stone")->not_null()->defval("0")->next_row();
tb->real_double("mod_rate_iron")->not_null()->defval("0")->next_row();
tb->real_double("mod_rate_mana")->not_null()->defval("0")->next_row();
tb->integer("mod_percent_food", 11)->not_null()->defval("0")->next_row();
tb->integer("mod_percent_wood", 11)->not_null()->defval("0")->next_row();
tb->integer("mod_percent_stone", 11)->not_null()->defval("0")->next_row();
tb->integer("mod_percent_iron", 11)->not_null()->defval("0")->next_row();
tb->integer("mod_percent_mana", 11)->not_null()->defval("0")->next_row();
tb->text("description")->not_null()->next_row();
tb->primary_key("id");
tb->ccreate_table();
tb->run_query();
//tb->print();
}
void AssignmentModel::drop_table() {
Ref<TableBuilder> tb = DatabaseManager::get_singleton()->ddb->get_table_builder();
tb->drop_table_if_exists(ASSIGNMENT_TABLE_NAME)->cdrop_table();
tb->run_query();
}
void AssignmentModel::migrate() {
drop_table();
create_table();
}
void AssignmentModel::add_default_data() {
String table_columns = "id, unitid, max, bonus_per_assigned, spellid, req_tech, mod_max_food, mod_max_wood, mod_max_stone, mod_max_iron, mod_max_mana, mod_rate_food, mod_rate_wood, mod_rate_stone, mod_rate_iron, mod_rate_mana, mod_percent_food, mod_percent_wood, mod_percent_stone, mod_percent_iron, mod_percent_mana, description";
Ref<QueryBuilder> qb = DatabaseManager::get_singleton()->ddb->get_query_builder();
qb->begin_transaction()->nl();
qb->insert(ASSIGNMENT_TABLE_NAME, table_columns)->nl()->w("VALUES(1, 1, 10, 2, 0, 0, 0, 0, 0, 0, 0, 0.001, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'This building will produce more food, every 2 villager you assign.')")->end_command()->nl();
qb->insert(ASSIGNMENT_TABLE_NAME, table_columns)->nl()->w("VALUES(2, 1, 10, 5, 0, 0, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'Every 5 Villager you assign, you get +30 Maximum Food.')")->end_command()->nl();
qb->insert(ASSIGNMENT_TABLE_NAME, table_columns)->nl()->w("VALUES(3, 1, 10, 10, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'Assigning 10 Villager will grant you an awesome spell.')")->end_command()->nl();
qb->insert(ASSIGNMENT_TABLE_NAME, table_columns)->nl()->w("VALUES(4, 1, 10, 10, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'Adds a spell, and tests the requirements.')")->end_command()->nl();
qb->commit();
qb->run_query();
//qb->print();
}
AssignmentModel *AssignmentModel::get_singleton() {
return _self;
}
AssignmentModel::AssignmentModel() :
Object() {
if (_self) {
printf("AssignmentModel::AssignmentModel(): Error! self is not null!/n");
}
_self = this;
}
AssignmentModel::~AssignmentModel() {
if (_self == this) {
_self = nullptr;
}
}
AssignmentModel *AssignmentModel::_self = nullptr;