mirror of
https://github.com/Relintai/mourne_rcpp_fw.git
synced 2024-12-27 23:17:11 +01:00
237 lines
8.3 KiB
C++
237 lines
8.3 KiB
C++
#include "village_model.h"
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#include "database/database.h"
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#include "database/database_manager.h"
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#include "database/query_builder.h"
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#include "database/query_result.h"
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#include "database/table_builder.h"
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#include "crypto/hash/sha256.h"
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#define VILLAGE_TABLE_NAME "villages"
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#define VILLAGE_RESOURCES_TABLE_NAME "village_resources"
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#define VILLAGE_BUILDINGS_TABLE_NAME "village_buildings"
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#define VILLAGE_TECHNOLOGIES_TABLE_NAME "village_technologies"
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#define VILLAGE_UNITS_TABLE_NAME "village_units"
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#define VILLAGE_BUILDING_ASSIGNMENTS_TABLE_NAME "village_building_assignments"
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#define VILLAGE_BUILDING_SPELLS_TABLE_NAME "village_building_spells"
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#define VILLAGE_BUILDING_SPELL_COOLDOWNS_TABLE_NAME "village_building_spell_cooldowns"
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void VillageModel::create_table() {
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Ref<TableBuilder> tb = DatabaseManager::get_singleton()->ddb->get_table_builder();
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tb->create_table(VILLAGE_TABLE_NAME);
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tb->integer("id", 11)->auto_increment()->next_row();
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tb->integer("userid", 11)->not_null()->next_row();
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tb->varchar("name", 60)->not_null()->next_row();
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tb->tiny_integer("score", 4)->not_null()->defval("100")->next_row();
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tb->tiny_integer("selected", 4)->not_null()->next_row();
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tb->tiny_integer("new_log", 4)->not_null()->defval("0")->next_row();
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tb->tiny_integer("ai_on", 4)->not_null()->defval("0")->next_row();
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tb->tiny_integer("ai_flagged", 4)->not_null()->defval("0")->next_row();
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tb->integer("weather", 11)->not_null()->defval("0")->next_row(); //foreigh key
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tb->integer("last_weather_change", 11)->not_null()->defval("0")->next_row();
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tb->integer("weather_change_to", 11)->not_null()->defval("0")->next_row(); //foreigh key
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tb->primary_key("id");
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tb->foreign_key("userid")->references("users", "id");
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tb->ccreate_table();
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tb->run_query();
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//tb->print();
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tb->result = "";
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tb->create_table(VILLAGE_RESOURCES_TABLE_NAME);
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tb->integer("id", 11)->auto_increment()->next_row();
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tb->integer("villageid", 11)->not_null()->next_row();
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tb->real_double("food")->not_null()->defval("400")->next_row();
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tb->real_double("wood")->not_null()->defval("400")->next_row();
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tb->real_double("stone")->not_null()->defval("400")->next_row();
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tb->real_double("iron")->not_null()->defval("400")->next_row();
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tb->real_double("mana")->not_null()->defval("400")->next_row();
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tb->integer("max_food", 11)->not_null()->defval("1000")->next_row();
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tb->integer("max_wood", 11)->not_null()->defval("1000")->next_row();
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tb->integer("max_stone", 11)->not_null()->defval("1000")->next_row();
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tb->integer("max_iron", 11)->not_null()->defval("1000")->next_row();
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tb->integer("max_mana", 11)->not_null()->defval("1000")->next_row();
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tb->real_double("rate_nm_food")->not_null()->defval("0.1")->next_row();
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tb->real_double("rate_nm_wood")->not_null()->defval("0.1")->next_row();
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tb->real_double("rate_nm_stone")->not_null()->defval("0.1")->next_row();
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tb->real_double("rate_nm_iron")->not_null()->defval("0.1")->next_row();
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tb->real_double("rate_nm_mana")->not_null()->defval("0.1")->next_row();
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tb->real_double("rate_food")->not_null()->defval("0.1")->next_row();
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tb->real_double("rate_wood")->not_null()->defval("0.1")->next_row();
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tb->real_double("rate_stone")->not_null()->defval("0.1")->next_row();
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tb->real_double("rate_iron")->not_null()->defval("0.1")->next_row();
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tb->real_double("rate_mana")->not_null()->defval("0.1")->next_row();
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tb->small_integer("percent_rate_food", 6)->not_null()->defval("100")->next_row();
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tb->small_integer("percent_rate_wood", 6)->not_null()->defval("100")->next_row();
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tb->small_integer("percent_rate_stone", 6)->not_null()->defval("100")->next_row();
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tb->small_integer("percent_rate_iron", 6)->not_null()->defval("100")->next_row();
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tb->small_integer("percent_rate_mana", 6)->not_null()->defval("100")->next_row();
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tb->integer("last_updated", 11)->not_null()->next_row();
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tb->primary_key("id");
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tb->foreign_key("villageid")->references(VILLAGE_TABLE_NAME, "id");
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tb->ccreate_table();
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tb->run_query();
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//tb->print();
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tb->result = "";
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tb->create_table(VILLAGE_BUILDINGS_TABLE_NAME);
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tb->integer("id", 11)->auto_increment()->next_row();
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tb->integer("villageid", 11)->not_null()->next_row();
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tb->integer("slotid", 11)->not_null()->next_row();
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tb->integer("buildingid", 11)->not_null()->next_row(); //foreign key
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tb->primary_key("id");
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tb->foreign_key("villageid")->references(VILLAGE_TABLE_NAME, "id");
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tb->ccreate_table();
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tb->run_query();
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//tb->print();
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tb->result = "";
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tb->create_table(VILLAGE_TECHNOLOGIES_TABLE_NAME);
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tb->integer("id", 11)->auto_increment()->next_row();
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tb->integer("villageid", 11)->not_null()->next_row();
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tb->integer("slotid", 11)->not_null()->next_row();
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tb->integer("technologyid", 11)->not_null()->next_row(); //foreign key
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tb->primary_key("id");
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tb->foreign_key("villageid")->references(VILLAGE_TABLE_NAME, "id");
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//todo
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//KEY `villageid` (`villageid`,`slotid`,`technologyid`)
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tb->ccreate_table();
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tb->run_query();
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//tb->print();
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tb->result = "";
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tb->create_table(VILLAGE_UNITS_TABLE_NAME);
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tb->integer("id", 11)->auto_increment()->next_row();
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tb->integer("userid", 11)->not_null()->next_row();
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tb->integer("villageid", 11)->not_null()->next_row();
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tb->integer("unitid", 11)->not_null()->next_row();
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tb->integer("unitcount", 11)->not_null()->next_row();
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tb->primary_key("id");
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tb->foreign_key("villageid")->references(VILLAGE_TABLE_NAME, "id");
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tb->foreign_key("userid")->references("users", "id");
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tb->ccreate_table();
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tb->run_query();
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//tb->print();
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tb->result = "";
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tb->create_table(VILLAGE_BUILDING_ASSIGNMENTS_TABLE_NAME);
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tb->integer("id", 11)->auto_increment()->next_row();
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tb->integer("villageid", 11)->not_null()->next_row();
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tb->integer("slotid", 11)->not_null()->next_row();
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tb->integer("unitid", 11)->not_null()->next_row();
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tb->integer("num_unit", 11)->not_null()->next_row();
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tb->integer("assignmentid", 11)->not_null()->next_row(); //foregign key
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tb->integer("num_bonus", 11)->not_null()->next_row();
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tb->primary_key("id");
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tb->foreign_key("villageid")->references(VILLAGE_TABLE_NAME, "id");
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tb->ccreate_table();
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tb->run_query();
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//tb->print();
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tb->result = "";
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tb->create_table(VILLAGE_BUILDING_SPELLS_TABLE_NAME);
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tb->integer("id", 11)->auto_increment()->next_row();
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tb->integer("villageid", 11)->not_null()->next_row();
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tb->integer("slotid", 11)->not_null()->next_row();
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tb->integer("assignmentid", 11)->not_null()->next_row(); //foregign key
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tb->integer("spellid", 11)->not_null()->next_row();//foregign key
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tb->primary_key("id");
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tb->foreign_key("villageid")->references(VILLAGE_TABLE_NAME, "id");
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tb->ccreate_table();
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tb->run_query();
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//tb->print();
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tb->result = "";
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tb->create_table(VILLAGE_BUILDING_SPELL_COOLDOWNS_TABLE_NAME);
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tb->integer("id", 11)->auto_increment()->next_row();
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tb->integer("villageid", 11)->not_null()->next_row();
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tb->integer("slotid", 11)->not_null()->next_row();
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tb->integer("spellid", 11)->not_null()->next_row();//foregign key
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tb->integer("cooldown_end", 11)->not_null()->next_row();
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tb->primary_key("id");
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tb->foreign_key("villageid")->references(VILLAGE_TABLE_NAME, "id");
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tb->ccreate_table();
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tb->run_query();
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//tb->print();
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tb->result = "";
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}
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#define VILLAGE_BUILDING_SPELLS_TABLE_NAME "village_building_spells"
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#define VILLAGE_BUILDING_SPELL_COOLDOWNS_TABLE_NAME "village_building_spell_cooldowns"
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void VillageModel::drop_table() {
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Ref<TableBuilder> tb = DatabaseManager::get_singleton()->ddb->get_table_builder();
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tb->drop_table_if_exists(VILLAGE_BUILDING_ASSIGNMENTS_TABLE_NAME)->cdrop_table();
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tb->drop_table_if_exists(VILLAGE_BUILDING_SPELLS_TABLE_NAME)->cdrop_table();
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tb->drop_table_if_exists(VILLAGE_BUILDING_SPELL_COOLDOWNS_TABLE_NAME)->cdrop_table();
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tb->drop_table_if_exists(VILLAGE_UNITS_TABLE_NAME)->cdrop_table();
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tb->drop_table_if_exists(VILLAGE_TECHNOLOGIES_TABLE_NAME)->cdrop_table();
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tb->drop_table_if_exists(VILLAGE_BUILDINGS_TABLE_NAME)->cdrop_table();
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tb->drop_table_if_exists(VILLAGE_RESOURCES_TABLE_NAME)->cdrop_table();
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tb->drop_table_if_exists(VILLAGE_TABLE_NAME)->cdrop_table();
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tb->run_query();
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}
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void VillageModel::create_default_entries() {
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}
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VillageModel *VillageModel::get_singleton() {
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return _self;
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}
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VillageModel::VillageModel() :
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Object() {
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if (_self) {
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printf("VillageModel::VillageModel(): Error! self is not null!/n");
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}
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_self = this;
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}
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VillageModel::~VillageModel() {
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if (_self == this) {
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_self = nullptr;
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}
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}
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VillageModel *VillageModel::_self = nullptr;
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