#include #include #include #include "core/http/web_application.h" #include "core/file_cache.h" #include "core/bry_http/http_server.h" #include "core/database/database_manager.h" #include "database/db_init.h" #include "core/settings.h" #define MAIN_CLASS ICApplication void create_databases() { //Settings *settings = Settings::get_singleton(); //if (!settings) { // printf("create_databases: Settings singleton is null!"); // return; //} /* rapidjson::Value dbs = settings->settings["databases"]; if (!dbs.IsArray()) { printf("create_databases: dbs !dbs.IsArray()!"); return; } */ DatabaseManager *dbm = DatabaseManager::get_singleton(); //uint32_t index = dbm->create_database("mysql"); //Database *db = dbm->databases[0]; //db->connect(""); uint32_t index = dbm->create_database("sqlite"); Database *db = dbm->databases[index]; db->connect("database.sqlite"); } int main(int argc, char **argv) { bool migrate = false; for (int i = 1; i < argc; ++i) { const char *a = argv[i]; if (a[0] == 'm') { migrate = true; } } initialize_database_backends(); Settings *settings = new Settings(true); settings->parse_file("settings.json"); FileCache *file_cache = new FileCache(true); file_cache->wwwroot = "./content/www"; file_cache->wwwroot_refresh_cache(); DatabaseManager *dbm = new DatabaseManager(); create_databases(); WebApplication *app = new MAIN_CLASS(); app->load_settings(); app->setup_routes(); app->setup_middleware(); HTTPServer *server = new HTTPServer(); server->application = app; server->port = 8080; server->initialize(); if (!migrate) { printf("Initialized!\n"); server->main_loop(); } else { printf("Running migrations.\n"); app->migrate(); } delete server; delete app; delete dbm; delete file_cache; delete settings; return 0; }