set_resources($res); //check if there is building in that slot $sql = "SELECT buildings.* FROM village_buildings INNER JOIN buildings ON village_buildings.buildingid=buildings.id WHERE slotid='$slotid' AND villageid='$villageid'"; $q = $this->db->query($sql); if (!$q->num_rows()) return 1; $building = $q->row_array(); //check if there is already an assignment in which case we just deassign //in this case num will be 0 unless they play with the form, //but we shouldn't care about that since the user can write 0 into the form $sql = "SELECT * FROM building_assignments WHERE assignmentid='$assid' AND slotid='$slotid' AND villageid='$villageid'"; $q = $this->db->query($sql); if ($q->num_rows()) { //the user wants to just deassign $ass = $q->row_array(); //delete assignment $sql = "DELETE FROM building_assignments WHERE id='" . $ass['id'] . "'"; $this->db->query($sql); //giving back units //getting units $sql = "SELECT * FROM village_units WHERE villageid='$villageid' AND userid='$userid'"; $q = $this->db->query($sql); if ($q->num_rows()) { $units = $q->result_array(); } else { $units = FALSE; } $found = FALSE; if ($units) { foreach ($units as $row) { if ($row['unitid'] == $ass['unitid']) { $found = TRUE; $fdata = $row['id']; } } } if ($found) { $sql = "UPDATE village_units SET unitcount = unitcount + '". $ass['num_unit'] . "' WHERE id='$fdata'"; } else { $sql = "INSERT INTO village_units VALUES(default, '$userid', '$villageid', '" . $ass['unitid'] . "', '" . $ass['num_unit'] . "')"; } $this->db->query($sql); //substract the bonuses $this->substract_modifiers($assid, $villageid, 'assignment', $ass['num_bonus']); $this->write_resources(); //taking away spells $sql = "DELETE FROM building_spells WHERE assignmentid='$assid' AND slotid='$slotid' AND villageid='$villageid'"; $this->db->query($sql); return 0; } //check if assignment exists $sql = "SELECT * FROM assignments WHERE id='$assid'"; $q = $this->db->query($sql); if (!$q->num_rows()) return 2; $ass = $q->row_array(); //checking technology if ($ass['req_tech']) if (!$this->has_req_tech($ass['req_tech'], $villageid, $slotid)) return 3; //check if building has that assignment if (!($building['assignment1'] == $ass['id'] || $building['assignment2'] == $ass['id'] || $building['assignment3'] == $ass['id'] || $building['assignment4'] == $ass['id'] || $building['assignment5'] == $ass['id'])) return 3; //getting unit $sql = "SELECT * FROM village_units WHERE unitid='" . $ass['unitid'] . "' AND userid='$userid'"; $q = $this->db->query($sql); if (!$q->num_rows()) return 4; $unit = $q->row_array(); //it probably shouldn't happen but who knows if (!$unit['unitcount']) return 5; //if the user just clicks on the assign we should assign max if (!$num) $num = $ass['max']; //we shouldn't assign more than allowed if ($ass['max'] < $num) $num = $ass['max']; //determining how much can be assigned if ($unit['unitcount'] < $num) $num = $unit['unitcount']; //determining number of bonuses granted $num_bonus = floor(($num / $ass['bonus_per_assigned'])); $count = ($unit['unitcount'] - $num); //updating unit field in db if ($count <= 0) { $sql = "DELETE FROM village_units WHERE id='" . $unit['id'] . "'"; } else { $sql = "UPDATE village_units SET unitcount=unitcount - '$num' WHERE id='" . $unit['id'] . "'"; } $this->db->query($sql); //adding assignment $sql = "INSERT INTO building_assignments VALUES(default, '$villageid', '$slotid', '" . $unit['unitid'] . "', '$num', '" . $assid . "', '$num_bonus')"; $this->db->query($sql); //grant resource bonus $this->add_modifiers($assid, $villageid, 'assignment', $num_bonus); $this->write_resources(); //assignment has spell if (!$ass['spellid']) return 0; /* //only give spells if bonus is granted if (!$num_bonus) return 0; */ //only give spell if max unit assigned if (!($ass['max'] == $num)) return 0; //granting spell $sql = "INSERT INTO building_spells VALUES(default, '$villageid', '$slotid', '$assid', '" . $ass['spellid'] . "')"; $this->db->query($sql); return 0; } function get_assignments($slotid, $villageid, $userid) { if ($slotid > parent::TOTAL_BUILDINGS) return 1; //that shouldn't happen $sql = "SELECT buildings.* FROM village_buildings INNER JOIN buildings ON village_buildings.buildingid = buildings.id WHERE village_buildings.slotid='$slotid' AND village_buildings.villageid='$villageid'"; $q = $this->db->query($sql); if (!$q->num_rows()) return 2; //nothing in that slot $res = $q->row_array(); //getting assignment data $sql = "SELECT assignments.*,units.name FROM assignments INNER JOIN units ON assignments.unitid=units.id WHERE assignments.id='" . $res['assignment1'] . "' OR assignments.id='" . $res['assignment2'] . "' OR assignments.id='" . $res['assignment3'] . "' OR assignments.id='" . $res['assignment4'] . "' OR assignments.id='" . $res['assignment5'] . "'"; $q = $this->db->query($sql); if (!$q->num_rows()) { $data['assigndata'] = FALSE; //building doesn't have assignments return $data; } $adata = $q->result_array(); $tech = $this->get_village_technologies($villageid, $slotid); foreach ($adata as $row) { if ($this->have_technology($tech, $row['req_tech'])) $data['assigndata'][] = $row; } if (!isset($data['assigndata'])) { $data['assigndata'] = FALSE; return $data; } //getting assigned data $sql = "SELECT * FROM building_assignments WHERE slotid='$slotid' AND villageid='$villageid'"; $q = $this->db->query($sql); if (!$q->num_rows()) { $data['assigned'] = FALSE; } else { $data['assigned'] = $q->result_array(); } $data['building'] = $res; //getting units $sql = "SELECT * FROM village_units WHERE villageid='$villageid' AND userid='$userid'"; $q = $this->db->query($sql); if ($q->num_rows) { $data['units'] = $q->result_array(); } else { $data['units'] = FALSE; } return $data; } function get_assignment_list_drop_admin() { $sql = "SELECT * FROM assignments"; $q = $this->db->query($sql); $res = $q->result_array(); $data[0] = 'Nothing'; foreach ($res as $row) { $data[$row['id']] = $row['description']; } return $data; } function get_assignments_admin() { $sql = "SELECT * FROM assignments"; $q = $this->db->query($sql); return $q->result_array(); } function add_assignment_admin($data) { $sql = "INSERT INTO assignments VALUES (default, '" . $data['unitid'] . "', '" . $data['max'] . "', '" . $data['bonus_per_assigned'] . "', '" . $data['spellid'] . "', '" . $data['req_tech'] . "', '" . $data['mod_max_food'] . "', '" . $data['mod_max_wood'] . "', '" . $data['mod_max_stone'] . "', '" . $data['mod_max_iron'] . "', '" . $data['mod_max_mana'] . "', '" . $data['mod_rate_food'] . "', '" . $data['mod_rate_wood'] . "', '" . $data['mod_rate_stone'] . "', '" . $data['mod_rate_iron'] . "', '" . $data['mod_rate_mana'] . "', '" . $data['mod_percent_food'] . "', '" . $data['mod_percent_wood'] . "', '" . $data['mod_percent_stone'] . "', '" . $data['mod_percent_iron'] . "', '" . $data['mod_percent_mana'] . "', '" . $data['description'] . "')"; $this->db->query($sql); $this->_create_sql($sql); } function edit_assignment_admin($data) { $sql = "UPDATE assignments SET unitid='" . $data['unitid'] . "', max='" . $data['max'] . "', bonus_per_assigned='" . $data['bonus_per_assigned'] . "', spellid='" . $data['spellid'] . "', req_tech='" . $data['req_tech'] . "', mod_max_food='" . $data['mod_max_food'] . "', mod_max_wood='" . $data['mod_max_wood'] . "', mod_max_stone='" . $data['mod_max_stone'] . "', mod_max_iron='" . $data['mod_max_iron'] . "', mod_max_mana='" . $data['mod_max_mana'] . "', mod_rate_food='" . $data['mod_rate_food'] . "', mod_rate_wood='" . $data['mod_rate_wood'] . "', mod_rate_stone='" . $data['mod_rate_stone'] . "', mod_rate_iron='" . $data['mod_rate_iron'] . "', mod_rate_mana='" . $data['mod_rate_mana'] . "', mod_percent_food='" . $data['mod_percent_food'] . "', mod_percent_wood='" . $data['mod_percent_wood'] . "', mod_percent_stone='" . $data['mod_percent_stone'] . "', mod_percent_iron='" . $data['mod_percent_iron'] . "', mod_percent_mana='" . $data['mod_percent_mana'] . "', description='" . $data['description'] . "' WHERE id='" . $data['id'] . "'"; $this->db->query($sql); $this->_create_sql($sql); } function get_assignment_admin($id) { $sql = "SELECT * FROM assignments WHERE id='$id'"; $q = $this->db->query($sql); return $q->row_array(); } } //nowhitesp