#include "assignment_node.h"
#include "web/html/form_validator.h"
#include "web/html/html_builder.h"
#include "web/http/cookie.h"
#include "web/http/http_enums.h"
#include "web/http/http_session.h"
#include "web/http/request.h"
#include "web/http/session_manager.h"
#include "database/database.h"
#include "database/database_manager.h"
#include "database/query_builder.h"
#include "database/query_result.h"
#include "database/table_builder.h"
#include "crypto/hash/sha256.h"
#include "../html_macros.h"
#define ASSIGNMENT_TABLE_NAME "assignments"
#define ASSIGNMENT_TABLE_COLUMNS "id, unitid, max, bonus_per_assigned, spellid, req_tech, mod_max_food, mod_max_wood, mod_max_stone, mod_max_iron, mod_max_mana, mod_rate_food, mod_rate_wood, mod_rate_stone, mod_rate_iron, mod_rate_mana, mod_percent_food, mod_percent_wood, mod_percent_stone, mod_percent_iron, mod_percent_mana, description"
#define ASSIGNMENT_TABLE_COLUMNS_NOID "unitid, max, bonus_per_assigned, spellid, req_tech, mod_max_food, mod_max_wood, mod_max_stone, mod_max_iron, mod_max_mana, mod_rate_food, mod_rate_wood, mod_rate_stone, mod_rate_iron, mod_rate_mana, mod_percent_food, mod_percent_wood, mod_percent_stone, mod_percent_iron, mod_percent_mana, description"
void AssignmentNode::handle_request_default(Request *request) {
}
void AssignmentNode::admin_handle_request_main(Request *request) {
String seg = request->get_current_path_segment();
if (seg == "") {
admin_render_assignment_list(request);
return;
} else if (seg == "new") {
request->push_path();
Ref b;
b.instance();
admin_render_assignment(request, b);
return;
} else if (seg == "edit") {
request->push_path();
String seg_assignment_id = request->get_current_path_segment();
if (!seg_assignment_id.is_int()) {
request->send_error(HTTP_STATUS_CODE_404_NOT_FOUND);
return;
}
int bid = seg_assignment_id.to_int();
Ref b = db_get_assignment(bid);
if (!b.is_valid()) {
request->send_error(HTTP_STATUS_CODE_404_NOT_FOUND);
return;
}
admin_render_assignment(request, b);
return;
}
request->send_error(404);
}
String AssignmentNode::admin_get_section_name() {
return "Assignments";
}
void AssignmentNode::admin_add_section_links(Vector *links) {
links->push_back(AdminSectionLinkInfo("- Assignment Editor", ""));
}
bool AssignmentNode::admin_full_render() {
return false;
}
void AssignmentNode::admin_render_assignment_list(Request *request) {
Vector[ > assignments = db_get_all();
HTMLBuilder b;
b.div("back")->fa(request->get_url_root_parent(), "<--- Back")->cdiv();
b.br();
b.fdiv("Assignment Editor", "top_menu");
b.br();
b.div("top_menu")->fa(request->get_url_root("new"), "Create New")->cdiv();
b.br();
b.div("list_container");
for (int i = 0; i < assignments.size(); ++i) {
Ref assignment = assignments[i];
if (!assignment.is_valid()) {
continue;
}
if (i % 2 == 0) {
b.div("row");
} else {
b.div("row second");
}
{
b.fdiv(String::num(assignment->id), "attr_box");
b.fdiv(assignment->description, "name");
b.div("actionbox")->fa(request->get_url_root("edit/" + String::num(assignment->id)), "Edit")->cdiv();
}
b.cdiv();
}
b.cdiv();
request->body += b.result;
}
void AssignmentNode::admin_render_assignment(Request *request, Ref assignment) {
if (!assignment.is_valid()) {
RLOG_ERR("admin_render_assignment: !assignment.is_valid()\n");
request->send_error(HTTP_STATUS_CODE_500_INTERNAL_SERVER_ERROR);
return;
}
Vector][ > assignments = db_get_all();
HTMLBuilder b;
b.div("back")->fa(request->get_url_root_parent(), "<--- Back")->cdiv();
b.br();
b.fdiv("Assignment Editor", "top_menu");
b.br();
b.form_post(request->get_url_root());
bool show_post = false; //request->get_method() == HTTP_METHOD_POST && validation errors;
//Todo make it a dropdown
ADMIN_EDIT_INPUT_TEXT("Unitid:", "unitid", show_post, String::num(assignment->unitid), request->get_parameter("unitid"));
ADMIN_EDIT_INPUT_TEXT("max:", "max", show_post, String::num(assignment->max), request->get_parameter("max"));
ADMIN_EDIT_INPUT_TEXT("bonus_per_assigned:", "bonus_per_assigned", show_post, String::num(assignment->bonus_per_assigned), request->get_parameter("bonus_per_assigned"));
ADMIN_EDIT_INPUT_TEXT("spellid:", "spellid", show_post, String::num(assignment->spellid), request->get_parameter("spellid"));
//Todo make it a dropdown
ADMIN_EDIT_INPUT_TEXT("req_tech:", "req_tech", show_post, String::num(assignment->req_tech), request->get_parameter("req_tech"));
ADMIN_EDIT_LINE_SPACER();
ADMIN_EDIT_INPUT_TEXT("Mod Max Food:", "mod_max_food", show_post, String::num(assignment->mod_max_food), request->get_parameter("mod_max_food"));
ADMIN_EDIT_INPUT_TEXT("Mod Max Wood:", "mod_max_wood", show_post, String::num(assignment->mod_max_wood), request->get_parameter("mod_max_wood"));
ADMIN_EDIT_INPUT_TEXT("Mod Max Stone:", "mod_max_stone", show_post, String::num(assignment->mod_max_stone), request->get_parameter("mod_max_stone"));
ADMIN_EDIT_INPUT_TEXT("Mod Max Iron:", "mod_max_iron", show_post, String::num(assignment->mod_max_iron), request->get_parameter("mod_max_iron"));
ADMIN_EDIT_INPUT_TEXT("Mod Max Mana:", "mod_max_mana", show_post, String::num(assignment->mod_max_mana), request->get_parameter("mod_max_mana"));
ADMIN_EDIT_LINE_SPACER();
ADMIN_EDIT_INPUT_TEXT("Mod Rate Food:", "mod_rate_food", show_post, String::num(assignment->mod_rate_food), request->get_parameter("mod_rate_food"));
ADMIN_EDIT_INPUT_TEXT("Mod Rate Wood:", "mod_rate_wood", show_post, String::num(assignment->mod_rate_wood), request->get_parameter("mod_rate_wood"));
ADMIN_EDIT_INPUT_TEXT("Mod Rate Stone:", "mod_rate_stone", show_post, String::num(assignment->mod_rate_stone), request->get_parameter("mod_rate_stone"));
ADMIN_EDIT_INPUT_TEXT("Mod Rate Iron:", "mod_rate_iron", show_post, String::num(assignment->mod_rate_iron), request->get_parameter("mod_rate_iron"));
ADMIN_EDIT_INPUT_TEXT("Mod Rate Mana:", "mod_rate_mana", show_post, String::num(assignment->mod_rate_mana), request->get_parameter("mod_rate_mana"));
ADMIN_EDIT_LINE_SPACER();
ADMIN_EDIT_INPUT_TEXT("Mod Percent Food:", "mod_percent_food", show_post, String::num(assignment->mod_percent_food), request->get_parameter("mod_percent_food"));
ADMIN_EDIT_INPUT_TEXT("Mod Percent Wood:", "mod_percent_wood", show_post, String::num(assignment->mod_percent_wood), request->get_parameter("mod_percent_wood"));
ADMIN_EDIT_INPUT_TEXT("Mod Percent Stone:", "mod_percent_stone", show_post, String::num(assignment->mod_percent_stone), request->get_parameter("mod_percent_stone"));
ADMIN_EDIT_INPUT_TEXT("Mod Percent Iron:", "mod_percent_iron", show_post, String::num(assignment->mod_percent_iron), request->get_parameter("mod_percent_iron"));
ADMIN_EDIT_INPUT_TEXT("Mod Percent Mana:", "mod_percent_mana", show_post, String::num(assignment->mod_percent_mana), request->get_parameter("mod_percent_mana"));
ADMIN_EDIT_LINE_SPACER();
ADMIN_EDIT_INPUT_TEXTAREA("Description:", "description", show_post, assignment->description, request->get_parameter("description"));
b.div("edit_submit")->input_submit("Save", "submit")->cdiv();
b.cform();
request->body += b.result;
}
Ref AssignmentNode::db_get_assignment(const int id) {
if (id == 0) {
return Ref();
}
Ref b = get_query_builder();
b->select(ASSIGNMENT_TABLE_COLUMNS);
b->from(ASSIGNMENT_TABLE_NAME);
b->where()->wp("id", id);
b->end_command();
Ref r = b->run();
if (!r->next_row()) {
return Ref();
}
Ref assignment;
assignment.instance();
db_parse_row(r, assignment);
return assignment;
}
Vector][ > AssignmentNode::db_get_all() {
Ref b = get_query_builder();
b->select(ASSIGNMENT_TABLE_COLUMNS);
b->from(ASSIGNMENT_TABLE_NAME);
b->end_command();
//b->print();
Vector][ > assignments;
Ref r = b->run();
while (r->next_row()) {
Ref assignment;
assignment.instance();
db_parse_row(r, assignment);
assignments.push_back(assignment);
}
return assignments;
}
void AssignmentNode::db_save_assignment(Ref &assignment) {
Ref b = get_query_builder();
if (assignment->id == 0) {
b->insert(ASSIGNMENT_TABLE_NAME, ASSIGNMENT_TABLE_COLUMNS_NOID);
b->values();
b->val(assignment->unitid);
b->val(assignment->max);
b->val(assignment->bonus_per_assigned);
b->val(assignment->spellid);
b->val(assignment->req_tech);
b->val(assignment->mod_max_food);
b->val(assignment->mod_max_wood);
b->val(assignment->mod_max_stone);
b->val(assignment->mod_max_iron);
b->val(assignment->mod_max_mana);
b->vald(assignment->mod_rate_food);
b->vald(assignment->mod_rate_wood);
b->vald(assignment->mod_rate_stone);
b->vald(assignment->mod_rate_iron);
b->vald(assignment->mod_rate_mana);
b->val(assignment->mod_percent_food);
b->val(assignment->mod_percent_wood);
b->val(assignment->mod_percent_stone);
b->val(assignment->mod_percent_iron);
b->val(assignment->mod_percent_mana);
b->val(assignment->description);
b->cvalues();
b->end_command();
b->select_last_insert_id();
//b->print();
Ref r = b->run();
assignment->id = r->get_last_insert_rowid();
} else {
b->update(ASSIGNMENT_TABLE_NAME);
b->set();
b->setp("unitid", assignment->unitid);
b->setp("max", assignment->max);
b->setp("bonus_per_assigned", assignment->bonus_per_assigned);
b->setp("spellid", assignment->spellid);
b->setp("req_tech", assignment->req_tech);
b->setp("mod_max_food", assignment->mod_max_food);
b->setp("mod_max_wood", assignment->mod_max_wood);
b->setp("mod_max_stone", assignment->mod_max_stone);
b->setp("mod_max_iron", assignment->mod_max_iron);
b->setp("mod_max_mana", assignment->mod_max_mana);
b->setpd("mod_rate_food", assignment->mod_rate_food);
b->setpd("mod_rate_wood", assignment->mod_rate_wood);
b->setpd("mod_rate_stone", assignment->mod_rate_stone);
b->setpd("mod_rate_iron", assignment->mod_rate_iron);
b->setpd("mod_rate_mana", assignment->mod_rate_mana);
b->setp("mod_percent_food", assignment->mod_percent_food);
b->setp("mod_percent_wood", assignment->mod_percent_wood);
b->setp("mod_percent_stone", assignment->mod_percent_stone);
b->setp("mod_percent_iron", assignment->mod_percent_iron);
b->setp("mod_percent_mana", assignment->mod_percent_mana);
b->setp("description", assignment->description);
b->cset();
b->where()->wp("id", assignment->id);
//b->print();
b->run_query();
}
}
void AssignmentNode::db_parse_row(Ref &result, Ref &assignment) {
assignment->id = result->get_cell_int(0);
assignment->unitid = result->get_cell_int(1);
assignment->max = result->get_cell_int(2);
assignment->bonus_per_assigned = result->get_cell_int(3);
assignment->spellid = result->get_cell_int(4);
assignment->req_tech = result->get_cell_int(5);
assignment->mod_max_food = result->get_cell_int(6);
assignment->mod_max_wood = result->get_cell_int(7);
assignment->mod_max_stone = result->get_cell_int(8);
assignment->mod_max_iron = result->get_cell_int(9);
assignment->mod_max_mana = result->get_cell_int(10);
assignment->mod_rate_food = result->get_cell_double(11);
assignment->mod_rate_wood = result->get_cell_double(12);
assignment->mod_rate_stone = result->get_cell_double(13);
assignment->mod_rate_iron = result->get_cell_double(14);
assignment->mod_rate_mana = result->get_cell_double(15);
assignment->mod_percent_food = result->get_cell_int(16);
assignment->mod_percent_wood = result->get_cell_int(17);
assignment->mod_percent_stone = result->get_cell_int(18);
assignment->mod_percent_iron = result->get_cell_int(19);
assignment->mod_percent_mana = result->get_cell_int(20);
assignment->description = result->get_cell(21);
}
void AssignmentNode::create_table() {
Ref tb = get_table_builder();
tb->create_table(ASSIGNMENT_TABLE_NAME);
tb->integer("id", 11)->auto_increment()->next_row();
tb->integer("unitid", 11)->not_null()->next_row(); //todo foreign key
tb->integer("max", 11)->not_null()->defval("1")->next_row();
tb->integer("bonus_per_assigned", 11)->not_null()->defval("1")->next_row();
tb->integer("spellid", 11)->not_null()->defval("0")->next_row(); //todo foreign key
tb->integer("req_tech", 11)->not_null()->defval("0")->next_row(); //todo foreign key
tb->integer("mod_max_food", 11)->not_null()->defval("0")->next_row();
tb->integer("mod_max_wood", 11)->not_null()->defval("0")->next_row();
tb->integer("mod_max_stone", 11)->not_null()->defval("0")->next_row();
tb->integer("mod_max_iron", 11)->not_null()->defval("0")->next_row();
tb->integer("mod_max_mana", 11)->not_null()->defval("0")->next_row();
tb->real_double("mod_rate_food")->not_null()->defval("0")->next_row();
tb->real_double("mod_rate_wood")->not_null()->defval("0")->next_row();
tb->real_double("mod_rate_stone")->not_null()->defval("0")->next_row();
tb->real_double("mod_rate_iron")->not_null()->defval("0")->next_row();
tb->real_double("mod_rate_mana")->not_null()->defval("0")->next_row();
tb->integer("mod_percent_food", 11)->not_null()->defval("0")->next_row();
tb->integer("mod_percent_wood", 11)->not_null()->defval("0")->next_row();
tb->integer("mod_percent_stone", 11)->not_null()->defval("0")->next_row();
tb->integer("mod_percent_iron", 11)->not_null()->defval("0")->next_row();
tb->integer("mod_percent_mana", 11)->not_null()->defval("0")->next_row();
tb->text("description")->not_null()->next_row();
tb->primary_key("id");
tb->ccreate_table();
tb->run_query();
//tb->print();
}
void AssignmentNode::drop_table() {
Ref tb = get_table_builder();
tb->drop_table_if_exists(ASSIGNMENT_TABLE_NAME)->cdrop_table();
tb->run_query();
}
void AssignmentNode::create_default_entries() {
String table_columns = "id, unitid, max, bonus_per_assigned, spellid, req_tech, mod_max_food, mod_max_wood, mod_max_stone, mod_max_iron, mod_max_mana, mod_rate_food, mod_rate_wood, mod_rate_stone, mod_rate_iron, mod_rate_mana, mod_percent_food, mod_percent_wood, mod_percent_stone, mod_percent_iron, mod_percent_mana, description";
Ref qb = get_query_builder();
qb->begin_transaction()->nl();
qb->insert(ASSIGNMENT_TABLE_NAME, table_columns)->nl()->w("VALUES(1, 1, 10, 2, 0, 0, 0, 0, 0, 0, 0, 0.001, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'This building will produce more food, every 2 villager you assign.')")->end_command()->nl();
qb->insert(ASSIGNMENT_TABLE_NAME, table_columns)->nl()->w("VALUES(2, 1, 10, 5, 0, 0, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'Every 5 Villager you assign, you get +30 Maximum Food.')")->end_command()->nl();
qb->insert(ASSIGNMENT_TABLE_NAME, table_columns)->nl()->w("VALUES(3, 1, 10, 10, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'Assigning 10 Villager will grant you an awesome spell.')")->end_command()->nl();
qb->insert(ASSIGNMENT_TABLE_NAME, table_columns)->nl()->w("VALUES(4, 1, 10, 10, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'Adds a spell, and tests the requirements.')")->end_command()->nl();
qb->commit();
qb->run_query();
//qb->print();
}
AssignmentNode *AssignmentNode::get_singleton() {
return _self;
}
AssignmentNode::AssignmentNode() :
AdminNode() {
if (_self) {
printf("AssignmentNode::AssignmentNode(): Error! self is not null!/n");
}
_self = this;
}
AssignmentNode::~AssignmentNode() {
if (_self == this) {
_self = nullptr;
}
}
AssignmentNode *AssignmentNode::_self = nullptr;
]