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Added VillageInitializer helper.
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37
app/village/village_initializer.cpp
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37
app/village/village_initializer.cpp
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#include "village_initializer.h"
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void VillageInitializer::allocate_controller() {
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ERR_FAIL_COND(_controller);
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_controller = new VillageController();
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}
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void VillageInitializer::free_controller() {
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if (_controller) {
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delete _controller;
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_controller = nullptr;
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}
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}
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void VillageInitializer::allocate_model() {
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ERR_FAIL_COND(_model);
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_model = new VillageModel();
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}
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void VillageInitializer::free_model() {
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if (_model) {
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delete _model;
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_model = nullptr;
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}
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}
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void VillageInitializer::allocate_all() {
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allocate_model();
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allocate_controller();
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}
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void VillageInitializer::free_all() {
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free_controller();
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free_model();
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}
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VillageController *VillageInitializer::_controller = nullptr;
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VillageModel *VillageInitializer::_model = nullptr;
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23
app/village/village_initializer.h
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23
app/village/village_initializer.h
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#ifndef VILLAGE_INITIALIZER_H
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#define VILLAGE_INITIALIZER_H
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#include "village_model.h"
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#include "village_controller.h"
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class VillageInitializer {
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public:
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static void allocate_controller();
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static void free_controller();
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static void allocate_model();
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static void free_model();
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static void allocate_all();
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static void free_all();
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protected:
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static VillageController *_controller;
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static VillageModel *_model;
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};
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#endif
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