mirror of
https://github.com/Relintai/mono_sample.git
synced 2024-11-20 10:57:19 +01:00
Initial commit / setup.
This commit is contained in:
commit
27687e8c96
189
.clang-format
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189
.clang-format
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@ -0,0 +1,189 @@
|
||||
# Commented out parameters are those with the same value as base LLVM style.
|
||||
# We can uncomment them if we want to change their value, or enforce the
|
||||
# chosen value in case the base style changes (last sync: Clang 13.0).
|
||||
---
|
||||
### General config, applies to all languages ###
|
||||
BasedOnStyle: LLVM
|
||||
AccessModifierOffset: -4
|
||||
AlignAfterOpenBracket: DontAlign
|
||||
# AlignArrayOfStructures: None
|
||||
# AlignConsecutiveMacros: None
|
||||
# AlignConsecutiveAssignments: None
|
||||
# AlignConsecutiveBitFields: None
|
||||
# AlignConsecutiveDeclarations: None
|
||||
# AlignEscapedNewlines: Right
|
||||
AlignOperands: DontAlign
|
||||
AlignTrailingComments: false
|
||||
# AllowAllArgumentsOnNextLine: true
|
||||
# AllowAllConstructorInitializersOnNextLine: true
|
||||
AllowAllParametersOfDeclarationOnNextLine: false
|
||||
# AllowShortEnumsOnASingleLine: true
|
||||
# AllowShortBlocksOnASingleLine: Never
|
||||
# AllowShortCaseLabelsOnASingleLine: false
|
||||
AllowShortFunctionsOnASingleLine: Inline
|
||||
# AllowShortLambdasOnASingleLine: All
|
||||
# AllowShortIfStatementsOnASingleLine: Never
|
||||
# AllowShortLoopsOnASingleLine: false
|
||||
# AlwaysBreakAfterDefinitionReturnType: None
|
||||
# AlwaysBreakAfterReturnType: None
|
||||
# AlwaysBreakBeforeMultilineStrings: false
|
||||
# AlwaysBreakTemplateDeclarations: MultiLine
|
||||
# AttributeMacros:
|
||||
# - __capability
|
||||
# BinPackArguments: true
|
||||
# BinPackParameters: true
|
||||
# BraceWrapping:
|
||||
# AfterCaseLabel: false
|
||||
# AfterClass: false
|
||||
# AfterControlStatement: Never
|
||||
# AfterEnum: false
|
||||
# AfterFunction: false
|
||||
# AfterNamespace: false
|
||||
# AfterObjCDeclaration: false
|
||||
# AfterStruct: false
|
||||
# AfterUnion: false
|
||||
# AfterExternBlock: false
|
||||
# BeforeCatch: false
|
||||
# BeforeElse: false
|
||||
# BeforeLambdaBody: false
|
||||
# BeforeWhile: false
|
||||
# IndentBraces: false
|
||||
# SplitEmptyFunction: true
|
||||
# SplitEmptyRecord: true
|
||||
# SplitEmptyNamespace: true
|
||||
# BreakBeforeBinaryOperators: None
|
||||
# BreakBeforeConceptDeclarations: true
|
||||
# BreakBeforeBraces: Attach
|
||||
# BreakBeforeInheritanceComma: false
|
||||
# BreakInheritanceList: BeforeColon
|
||||
# BreakBeforeTernaryOperators: true
|
||||
# BreakConstructorInitializersBeforeComma: false
|
||||
BreakConstructorInitializers: AfterColon
|
||||
# BreakStringLiterals: true
|
||||
ColumnLimit: 0
|
||||
# CommentPragmas: '^ IWYU pragma:'
|
||||
# CompactNamespaces: false
|
||||
ConstructorInitializerAllOnOneLineOrOnePerLine: true
|
||||
ConstructorInitializerIndentWidth: 8
|
||||
ContinuationIndentWidth: 8
|
||||
Cpp11BracedListStyle: false
|
||||
# DeriveLineEnding: true
|
||||
# DerivePointerAlignment: false
|
||||
# DisableFormat: false
|
||||
# EmptyLineAfterAccessModifier: Never
|
||||
# EmptyLineBeforeAccessModifier: LogicalBlock
|
||||
# ExperimentalAutoDetectBinPacking: false
|
||||
# FixNamespaceComments: true
|
||||
# ForEachMacros:
|
||||
# - foreach
|
||||
# - Q_FOREACH
|
||||
# - BOOST_FOREACH
|
||||
# IfMacros:
|
||||
# - KJ_IF_MAYBE
|
||||
# IncludeBlocks: Preserve
|
||||
IncludeCategories:
|
||||
- Regex: '".*"'
|
||||
Priority: 1
|
||||
- Regex: '^<.*\.h>'
|
||||
Priority: 2
|
||||
- Regex: '^<.*'
|
||||
Priority: 3
|
||||
# IncludeIsMainRegex: '(Test)?$'
|
||||
# IncludeIsMainSourceRegex: ''
|
||||
# IndentAccessModifiers: false
|
||||
IndentCaseLabels: true
|
||||
# IndentCaseBlocks: false
|
||||
# IndentGotoLabels: true
|
||||
# IndentPPDirectives: None
|
||||
# IndentExternBlock: AfterExternBlock
|
||||
# IndentRequires: false
|
||||
IndentWidth: 4
|
||||
# IndentWrappedFunctionNames: false
|
||||
# InsertTrailingCommas: None
|
||||
# JavaScriptQuotes: Leave
|
||||
# JavaScriptWrapImports: true
|
||||
KeepEmptyLinesAtTheStartOfBlocks: false
|
||||
# LambdaBodyIndentation: Signature
|
||||
# MacroBlockBegin: ''
|
||||
# MacroBlockEnd: ''
|
||||
# MaxEmptyLinesToKeep: 1
|
||||
# NamespaceIndentation: None
|
||||
# PenaltyBreakAssignment: 2
|
||||
# PenaltyBreakBeforeFirstCallParameter: 19
|
||||
# PenaltyBreakComment: 300
|
||||
# PenaltyBreakFirstLessLess: 120
|
||||
# PenaltyBreakString: 1000
|
||||
# PenaltyBreakTemplateDeclaration: 10
|
||||
# PenaltyExcessCharacter: 1000000
|
||||
# PenaltyReturnTypeOnItsOwnLine: 60
|
||||
# PenaltyIndentedWhitespace: 0
|
||||
# PointerAlignment: Right
|
||||
# PPIndentWidth: -1
|
||||
# ReferenceAlignment: Pointer
|
||||
# ReflowComments: true
|
||||
# ShortNamespaceLines: 1
|
||||
# SortIncludes: CaseSensitive
|
||||
# SortJavaStaticImport: Before
|
||||
# SortUsingDeclarations: true
|
||||
# SpaceAfterCStyleCast: false
|
||||
# SpaceAfterLogicalNot: false
|
||||
# SpaceAfterTemplateKeyword: true
|
||||
# SpaceBeforeAssignmentOperators: true
|
||||
# SpaceBeforeCaseColon: false
|
||||
# SpaceBeforeCpp11BracedList: false
|
||||
# SpaceBeforeCtorInitializerColon: true
|
||||
# SpaceBeforeInheritanceColon: true
|
||||
# SpaceBeforeParens: ControlStatements
|
||||
# SpaceAroundPointerQualifiers: Default
|
||||
# SpaceBeforeRangeBasedForLoopColon: true
|
||||
# SpaceInEmptyParentheses: false
|
||||
# SpacesBeforeTrailingComments: 1
|
||||
# SpaceInEmptyBlock: false
|
||||
# SpaceInEmptyParentheses: false
|
||||
# SpacesBeforeTrailingComments: 1
|
||||
# SpacesInAngles: Never
|
||||
# SpacesInContainerLiterals: true
|
||||
# SpacesInConditionalStatement: false
|
||||
# SpacesInContainerLiterals: true
|
||||
# SpacesInCStyleCastParentheses: false
|
||||
## Pandemonium TODO: We'll want to use a min of 1, but we need to see how to fix
|
||||
## our comment capitalization at the same time.
|
||||
SpacesInLineCommentPrefix:
|
||||
Minimum: 0
|
||||
Maximum: -1
|
||||
# SpacesInParentheses: false
|
||||
# SpacesInSquareBrackets: false
|
||||
# SpaceBeforeSquareBrackets: false
|
||||
# BitFieldColonSpacing: Both
|
||||
# StatementAttributeLikeMacros:
|
||||
# - Q_EMIT
|
||||
# StatementMacros:
|
||||
# - Q_UNUSED
|
||||
# - QT_REQUIRE_VERSION
|
||||
TabWidth: 4
|
||||
# UseCRLF: false
|
||||
UseTab: Always
|
||||
# WhitespaceSensitiveMacros:
|
||||
# - STRINGIZE
|
||||
# - PP_STRINGIZE
|
||||
# - BOOST_PP_STRINGIZE
|
||||
# - NS_SWIFT_NAME
|
||||
# - CF_SWIFT_NAME
|
||||
---
|
||||
### C++ specific config ###
|
||||
Language: Cpp
|
||||
Standard: c++14
|
||||
---
|
||||
### ObjC specific config ###
|
||||
Language: ObjC
|
||||
# ObjCBinPackProtocolList: Auto
|
||||
ObjCBlockIndentWidth: 4
|
||||
# ObjCBreakBeforeNestedBlockParam: true
|
||||
# ObjCSpaceAfterProperty: false
|
||||
# ObjCSpaceBeforeProtocolList: true
|
||||
---
|
||||
### Java specific config ###
|
||||
Language: Java
|
||||
# BreakAfterJavaFieldAnnotations: false
|
||||
JavaImportGroups: ['net.relintai.pandemonium', 'android', 'androidx', 'com.android', 'com.google', 'java', 'javax']
|
||||
...
|
36
.gitignore
vendored
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36
.gitignore
vendored
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@ -0,0 +1,36 @@
|
||||
engine
|
||||
pandemonium_engine
|
||||
modules/*
|
||||
logs/*
|
||||
|
||||
__pycache__/**
|
||||
|
||||
*.pyc
|
||||
|
||||
*.d
|
||||
*.o
|
||||
*.meta
|
||||
game/.import/**
|
||||
game/.prop_tool_temp/**
|
||||
.sconsign.dblite
|
||||
.DS_Store
|
||||
|
||||
export/**
|
||||
release/**
|
||||
|
||||
.vs/*
|
||||
.kdev4/*
|
||||
.vscode/*
|
||||
|
||||
TestRWTextures
|
||||
|
||||
_build/*
|
||||
_binaries/*
|
||||
game/android/build/*
|
||||
|
||||
*.blend1
|
||||
.dir-locals.el
|
||||
|
||||
build.config
|
||||
|
||||
__pycache__/*
|
1
HEADS
Normal file
1
HEADS
Normal file
@ -0,0 +1 @@
|
||||
{"engine": {"3.2": "94a0fc47f7b4e90f8973f9adbfd3312579ed2825", "master": "8c73e813134001e575b6f59e3b0100471c007410", "3.x": "c4864a0e5f73a375259503ea1485794a6aad6df7"}, "world_generator": {"master": "260c430f11b0b591eaf4714516419aa327d2842c"}, "entity_spell_system": {"master": "3536f01bacf5f54cefb32b768cd020a1f94d0ade"}, "ui_extensions": {"master": "80a3b96fc56991a0f88a1d441ed1e3cebaf3307a"}, "voxelman": {"master": "65485930a20f65844d496b4ba47dec5b6ed70b91"}, "texture_packer": {"master": "ae4d222fbaade063ed6f0bc9f3aaa53df68a7fed"}, "fastnoise": {"master": "46bb1f610bfb7171613b5c708d312bcf94e89356"}, "mesh_data_resource": {"master": "a062d871d49d954c5466b9de54b4075cb61cbef4"}, "procedural_animations": {"master": "f8aae42bf06b3936cc6bd24cb18e1c3ec9f78f4f"}, "ess_data": {"master": "3bd637fdd3304b64a18287a49a6b7387acf2f5de"}, "props": {"master": "983090d21a08ebed30a5ce06681269819ab12e48"}, "mesh_utils": {"master": "b52a261c31f04fad624e5cfbcdcc4a45d61136da"}, "broken_seals_module": {"master": "52c5a81350db1c29d375c63d95010260911ec034"}, "thread_pool": {"master": "0917511d04bb1aa308385b63ec88d3c182990628"}, "terraman": {"master": "c72d8fc03295588fc18c5168ce351bd0c321ec5f"}, "pandemonium_engine": {"master": "c465f18ee4a56b770ae426094e528a839f513084"}, "pmlpp": {"master": "11d10c5ca5124ca49c3ed269dfdcbe27b8769a3e"}, "mono": {"master": "5c461069b39150244d4d8f309bffbe6de6c60308"}}
|
19
LICENSE
Normal file
19
LICENSE
Normal file
@ -0,0 +1,19 @@
|
||||
Copyright (c) 2023-present Péter Magyar
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
218
README.md
Normal file
218
README.md
Normal file
@ -0,0 +1,218 @@
|
||||
# Mono Sample Project
|
||||
|
||||
Sample project / testbed for the https://github.com/Relintai/mono pandemonium engine module.
|
||||
|
||||
## Opening the project
|
||||
|
||||
Compile the engine itself, and then open the project inside the `game` folder.
|
||||
|
||||
After the initial import it might need an editor restart, however everything should work after that.
|
||||
|
||||
## Compiling
|
||||
|
||||
First make sure, that you have everything installed to be able to compile the engine.
|
||||
See the [official docs](https://github.com/Relintai/pandemonium_engine_docs/tree/master/development/compiling) or the [official Godot docs](https://docs.godotengine.org/en/3.4/development/compiling/index.html) for more info.
|
||||
|
||||
My setup/compile script uses the same tools, so you don't need to install anything else.
|
||||
|
||||
Even though the project doesn't use godot anymore, their docs are still sufficient.
|
||||
|
||||
Now let's clone this repository:
|
||||
|
||||
``` git clone https://github.com/Relintai/pmlpp_sample ```
|
||||
|
||||
cd into the new folder:
|
||||
|
||||
``` cd pmlpp_sample ```
|
||||
|
||||
Now let's run the project's setup script, by calling scons without arguments.
|
||||
|
||||
``` scons ```
|
||||
|
||||
This will clone and setup the engine, and all of the required modules into a new `pandemonium_engine` folder inside the project, using http.
|
||||
|
||||
(If you want to use the github's ssh links append `repository_type=ssh` like ``` scons repository_type=ssh ```)
|
||||
|
||||
Once it is done you can compile the engine.
|
||||
|
||||
To build the editor on windows with 4 threads run the following command:
|
||||
|
||||
``` scons bew -j4 ```
|
||||
|
||||
To build the editor on linux with 4 threads run the following command:
|
||||
|
||||
``` scons bel -j4 ```
|
||||
|
||||
I call this feature of the setup script build words. [See](#build-words).
|
||||
|
||||
Once the build finishes you can find the editor executable inside the `./engine/bin/` folder.
|
||||
|
||||
For convenience there is a provided `editor.sh`, or `editor.bat` for running it from the project's folder.
|
||||
These will create a copy, so you can even compile while the editor is running.
|
||||
|
||||
Alternatively if you don't want to use build words, you can also just go into the engine folder:
|
||||
|
||||
``` cd pandemonium_engine ```
|
||||
|
||||
And compile godot as per the [official docs](https://docs.godotengine.org/en/latest/development/compiling/index.html).
|
||||
|
||||
### Build words
|
||||
|
||||
The project's setup script contains support for "build words". These can be used from the root of this project.
|
||||
|
||||
For example to build the editor for windows with 4 threads you can use:
|
||||
|
||||
``` scons bew -j4 ```
|
||||
|
||||
The first argument must start with b (build), then it needs to be followed by a few abbreviations (the order does not matters)
|
||||
|
||||
The rest of the arguments will be passed directly to godot's scons script.
|
||||
|
||||
#### Editor
|
||||
|
||||
Append `e` to build with `tools=yes` a.k.a. the editor.
|
||||
|
||||
``` scons bew -j4 ```
|
||||
|
||||
if you omit `e`, the system will build the export template for you. For example:
|
||||
|
||||
``` scons bw -j4 ```
|
||||
|
||||
This will be the `release_debug` windows export template.
|
||||
|
||||
#### Platform abbreviations
|
||||
|
||||
`l`: linux \
|
||||
`w`: windows \
|
||||
`a`: android \
|
||||
`j`: Javascript \
|
||||
`i`: iphone (Not yet finished, use `build_ios.sh`, and `build_ios_release.sh`) \
|
||||
Mac OSX: Not yet finished, use `build_osx.sh`
|
||||
|
||||
#### Target abbreviations
|
||||
|
||||
By default the system builds in release_debug.
|
||||
|
||||
Append `d` for debug, or `r` for release.
|
||||
|
||||
``` scons bewd -j4 ```
|
||||
|
||||
build editor windows debug
|
||||
|
||||
``` scons bwr -j4 ```
|
||||
|
||||
build windows release (this will build the windows release export template)
|
||||
|
||||
#### Shared modules
|
||||
|
||||
Note: This only works on linux!
|
||||
|
||||
append `s` to the build string.
|
||||
|
||||
Optionally you can also make the build system only build a target module, by appending one of these:
|
||||
|
||||
`E`: Entity Spell System \
|
||||
`T`: Texture Packer \
|
||||
`V`: Voxelman \
|
||||
`W`: World Generator \
|
||||
`P`: Procedural Animations
|
||||
|
||||
Example:
|
||||
|
||||
``` scons belsE -j4 ```
|
||||
|
||||
build editor linux shared (Entity Spell System) with 4 threads
|
||||
|
||||
Note: to easily run the editor you can use the `editor.sh` or `editor.bat` in the root of the project.
|
||||
|
||||
#### Other
|
||||
|
||||
Append `v` to pass the `vsproj=yes` parameter to the build script. This will generate Visual Studio project files.\
|
||||
Append `c` to pass the `compiledb=yes` parameter to the build script. This is a new feature in 3.x to have this disabled by default to lessen compile times.
|
||||
|
||||
#### Postfixes
|
||||
|
||||
There are a few postfixes for the build words. These are more complex options. You have to append them to your build word with an underscore.
|
||||
|
||||
You can use as many as you want.
|
||||
|
||||
For example:
|
||||
|
||||
``` scons bel_slim_latomic -j4 ```
|
||||
|
||||
##### slim
|
||||
|
||||
With this postfix you can build a slimmed down version of the engine. This disables quite a few unneeded modules.
|
||||
|
||||
``` scons bel_slim -j4 ```
|
||||
|
||||
##### latomic
|
||||
|
||||
If you get linker errors while building the game/editor about undefined referenced with atomic related functions you can use this postfix.
|
||||
It will add the ` -latomic ` command line switch to the linker flags.
|
||||
|
||||
I ran into this issue while building on a raspberry pi 4 with the x11 platform. It might be related to the recent reworks to threading.
|
||||
|
||||
``` scons bel_latomic -j4 ```
|
||||
|
||||
##### strip
|
||||
|
||||
Appends `debug_symbols=no` to the build command, which will strip the resulting binary from debug symbols.
|
||||
|
||||
``` scons bel_strip -j4 ```
|
||||
|
||||
##### threads
|
||||
|
||||
Appends `threads_enabled=yes` to the build command. Useful for building the editor for html.
|
||||
|
||||
``` scons bej_threads -j4 ```
|
||||
|
||||
#### Scons cache, and sdk locations
|
||||
|
||||
In order to use scons cache and to tell the build system where some of the required sdks are located you usually
|
||||
have to use environment variables. Most of the time you might just want to add them globally,
|
||||
howewer this is sometimes unfeasible (e.g. you don't have administrator access, or you just want to have
|
||||
multiple sdk versions installed).
|
||||
|
||||
In order to solve this a build config file was added.
|
||||
|
||||
If you want to use the config simply rename the provided `build.config.example` to `build.config`, and customize
|
||||
the settings inside.
|
||||
|
||||
### Manual Setup
|
||||
|
||||
If you you don't want to use the setup script (or just want to know what it actually does),
|
||||
this section will explain how to set everything up manually.
|
||||
|
||||
First clone the engine:
|
||||
|
||||
``` git clone https://github.com/Relintai/pandemonium_engine ```
|
||||
|
||||
Now if you look at the [HEADS file](https://github.com/Relintai/broken_seals/blob/master/HEADS).
|
||||
|
||||
It contains the commit hashes for that particular revision for every module and the engine.
|
||||
The engine now contains all the modules, so at the moment only worry about the engine's commit hash.
|
||||
|
||||
You need to go and checkout the proper commit for it.
|
||||
|
||||
Now you can go ahead and compile the engine normally.
|
||||
|
||||
## Pulling upstream changes
|
||||
|
||||
First pull the changes by calling
|
||||
|
||||
``` git pull orgin master ```
|
||||
|
||||
Then just run `scons`, to will update the modules.
|
||||
|
||||
## Upgrading the modules
|
||||
|
||||
Note: this is how to update the HEADS file. Normally you don't need to do this.
|
||||
|
||||
If you want to update the modules, and the engine to the latest, you can use (`action=update`):
|
||||
|
||||
``` scons a=u ```
|
||||
|
||||
You can also update different targets: `all`, `engine`, `modules`, `all_addons`, `addons`, `third_party_addons`
|
||||
|
||||
For example to update the engine to the latest: ``` scons a=u target=engine ```
|
173
SConstruct
Normal file
173
SConstruct
Normal file
@ -0,0 +1,173 @@
|
||||
#!/usr/bin/env python
|
||||
# -*- coding: utf-8 -*-
|
||||
|
||||
# Copyright (c) 2019-2021 Péter Magyar
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
# of this software and associated documentation files (the "Software"), to deal
|
||||
# in the Software without restriction, including without limitation the rights
|
||||
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
# copies of the Software, and to permit persons to whom the Software is
|
||||
# furnished to do so, subject to the following conditions:
|
||||
#
|
||||
# The above copyright notice and this permission notice shall be included in all
|
||||
# copies or substantial portions of the Software.
|
||||
#
|
||||
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
# SOFTWARE.
|
||||
|
||||
import os
|
||||
import subprocess
|
||||
import json
|
||||
import sys
|
||||
|
||||
import module_config
|
||||
|
||||
repository_index = 0
|
||||
clone_command = 'git clone {0} {1}'
|
||||
target_commits = {}
|
||||
|
||||
def setup_repository(data, clone_path, branch = 'master'):
|
||||
cwd = os.getcwd()
|
||||
|
||||
full_path = cwd + clone_path + data[1] + '/'
|
||||
|
||||
if not os.path.isdir(full_path):
|
||||
os.chdir(cwd + clone_path)
|
||||
|
||||
subprocess.call(clone_command.format(data[0][repository_index], data[1]), shell=True)
|
||||
|
||||
os.chdir(full_path)
|
||||
|
||||
subprocess.call('git reset', shell=True)
|
||||
subprocess.call('git reset --hard', shell=True)
|
||||
subprocess.call('git clean -f -d', shell=True)
|
||||
subprocess.call('git checkout -B ' + branch + ' origin/' + branch, shell=True)
|
||||
subprocess.call('git pull origin ' + branch, shell=True)
|
||||
subprocess.call('git reset', shell=True)
|
||||
subprocess.call('git reset --hard', shell=True)
|
||||
|
||||
target = ""
|
||||
|
||||
if data[1] in target_commits:
|
||||
target = target_commits[data[1]][branch]
|
||||
|
||||
subprocess.call('git checkout -B ' + branch + ' ' + target, shell=True)
|
||||
subprocess.call('git clean -f -d', shell=True)
|
||||
subprocess.call('git reset', shell=True)
|
||||
subprocess.call('git reset --hard', shell=True)
|
||||
|
||||
os.chdir(cwd)
|
||||
|
||||
|
||||
def update_repository(data, clone_path, branch = 'master'):
|
||||
cwd = os.getcwd()
|
||||
|
||||
full_path = cwd + clone_path + data[1] + '/'
|
||||
|
||||
if not os.path.isdir(full_path):
|
||||
os.chdir(cwd + clone_path)
|
||||
|
||||
subprocess.call(clone_command.format(data[0][repository_index], data[1]), shell=True)
|
||||
|
||||
os.chdir(full_path)
|
||||
|
||||
subprocess.call('git reset', shell=True)
|
||||
subprocess.call('git reset --hard', shell=True)
|
||||
subprocess.call('git clean -f -d', shell=True)
|
||||
subprocess.call('git checkout -B ' + branch + ' origin/' + branch, shell=True)
|
||||
subprocess.call('git reset', shell=True)
|
||||
subprocess.call('git reset --hard', shell=True)
|
||||
subprocess.call('git clean -f -d', shell=True)
|
||||
subprocess.call('git pull origin ' + branch, shell=True)
|
||||
|
||||
process = subprocess.Popen('git rev-parse HEAD', shell=True, stdout=subprocess.PIPE, stderr=subprocess.STDOUT)
|
||||
output = process.communicate()[0].decode().strip()
|
||||
|
||||
if data[1] not in target_commits:
|
||||
target_commits[data[1]] = {}
|
||||
|
||||
target_commits[data[1]][branch] = output
|
||||
|
||||
os.chdir(cwd)
|
||||
|
||||
def validate_repository_origin(data, clone_path, branch = 'master'):
|
||||
full_path = os.path.abspath(clone_path)
|
||||
|
||||
if not os.path.isdir(full_path):
|
||||
return
|
||||
|
||||
cwd = os.getcwd()
|
||||
os.chdir(full_path)
|
||||
|
||||
res = subprocess.run('git remote -v', shell=True, capture_output=True)
|
||||
|
||||
resstr = res.stdout.decode('ascii')
|
||||
resarr = resstr.split("\n")
|
||||
res_orig = []
|
||||
|
||||
for l in resarr:
|
||||
if "origin" in l:
|
||||
res_orig.append(l)
|
||||
|
||||
if len(res_orig) == 0:
|
||||
print("The repository " + clone_path + " does not seem to have an origin remote. Adding it.")
|
||||
|
||||
subprocess.call('git remote add origin ' + data[0][repository_index], shell=True)
|
||||
|
||||
os.chdir(cwd)
|
||||
|
||||
return
|
||||
|
||||
for l in data[0]:
|
||||
for ll in res_orig:
|
||||
if l in ll:
|
||||
os.chdir(cwd)
|
||||
|
||||
return
|
||||
|
||||
rind = 0
|
||||
|
||||
if 'git@' in res_orig[0]:
|
||||
rind = 1
|
||||
|
||||
subprocess.call('git remote remove origin', shell=True)
|
||||
subprocess.call('git remote add origin ' + data[0][rind], shell=True)
|
||||
subprocess.call('git pull origin', shell=True)
|
||||
subprocess.call('git checkout origin/' + branch, shell=True)
|
||||
|
||||
print('Updated git remote origin in ' + clone_path)
|
||||
|
||||
os.chdir(cwd)
|
||||
|
||||
def update_engine():
|
||||
validate_repository_origin(module_config.engine_repository, './pandemonium_engine/', module_config.pandemonium_branch)
|
||||
update_repository(module_config.engine_repository, '/', module_config.pandemonium_branch)
|
||||
|
||||
engine_abspath = os.path.abspath(module_config.engine_repository[1])
|
||||
|
||||
if not os.path.isdir(engine_abspath):
|
||||
if not os.path.isfile('./HEADS'):
|
||||
print("Error! HEADS file doesn't exists! Exiting.")
|
||||
exit()
|
||||
|
||||
with open('./HEADS', 'r') as infile:
|
||||
target_commits = json.load(infile)
|
||||
|
||||
if 'repository_type=ssh' in sys.argv:
|
||||
repository_index = 1
|
||||
|
||||
setup_repository(module_config.engine_repository, '/', module_config.pandemonium_branch)
|
||||
else:
|
||||
if not os.path.isfile('pandemonium_engine/misc/scripts_app/SConstruct'):
|
||||
update_engine()
|
||||
|
||||
|
||||
SConscript("pandemonium_engine/misc/scripts_app/SConstruct")
|
||||
|
||||
|
45
build.config.example
Normal file
45
build.config.example
Normal file
@ -0,0 +1,45 @@
|
||||
# Copyright (c) 2019-2021 Péter Magyar
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
# of this software and associated documentation files (the "Software"), to deal
|
||||
# in the Software without restriction, including without limitation the rights
|
||||
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
# copies of the Software, and to permit persons to whom the Software is
|
||||
# furnished to do so, subject to the following conditions:
|
||||
#
|
||||
# The above copyright notice and this permission notice shall be included in all
|
||||
# copies or substantial portions of the Software.
|
||||
#
|
||||
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
# SOFTWARE.
|
||||
|
||||
# Rename this file to build.config to use it
|
||||
|
||||
# Lines starting with # are comments. (Only works at the start of the line!)
|
||||
|
||||
# Note:
|
||||
# ~ will be converted to %userprofile% on windows
|
||||
# / will be converted to \ on windows
|
||||
# so you don't have to worry about it
|
||||
|
||||
# Visual studio related setup:
|
||||
visual_studio_call_vcvarsall True
|
||||
visual_studio_vcvarsall_path C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Auxiliary/Build/vcvarsall.bat
|
||||
visual_studio_arch amd64
|
||||
|
||||
# You can export variables with the export keyword
|
||||
# You can run commands with the run keywords
|
||||
# <export/run> <target platform> <exported variable/command>
|
||||
# available export/run targets: global, linux, windows, android, javascript
|
||||
|
||||
export global SCONS_CACHE=~/.scons_cache
|
||||
export global SCONS_CACHE_LIMIT=5000
|
||||
|
||||
export android ANDROID_HOME=~/SDKs/Android/SDK
|
||||
|
||||
run javascript source ~/SDKs/emsdk/emsdk_env.sh
|
6
editor.bat
Normal file
6
editor.bat
Normal file
@ -0,0 +1,6 @@
|
||||
|
||||
copy "pandemonium_engine\bin\pandemonium.windows.opt.tools.64.exe" "pandemonium_engine\bin\run_pandemonium.windows.opt.tools.64.exe" /y
|
||||
copy "pandemonium_engine\bin\pandemonium.windows.opt.tools.64.pdb" "pandemonium_engine\bin\run_pandemonium.windows.opt.tools.64.pdb" /y
|
||||
copy "pandemonium_engine\bin\pandemonium.windows.opt.tools.64.exp" "pandemonium_engine\bin\run_pandemonium.windows.opt.tools.64.exp" /y
|
||||
|
||||
cmd /c pandemonium_engine\bin\run_pandemonium.windows.opt.tools.64.exe
|
6
editor.sh
Executable file
6
editor.sh
Executable file
@ -0,0 +1,6 @@
|
||||
#!/bin/bash
|
||||
|
||||
cp -u ./pandemonium_engine/bin/pandemonium.x11.opt.tools.64 ./pandemonium_engine/bin/run.pandemonium.x11.opt.tools.64
|
||||
|
||||
export LD_LIBRARY_PATH=`pwd`/pandemonium_engine/bin/
|
||||
./pandemonium_engine/bin/run.pandemonium.x11.opt.tools.64 -v
|
4
export_all.sh
Executable file
4
export_all.sh
Executable file
@ -0,0 +1,4 @@
|
||||
#!/bin/bash
|
||||
|
||||
./pandemonium_engine/misc/scripts_app/export_all.sh mono_sample monos $1
|
||||
|
6
ged.sh
Executable file
6
ged.sh
Executable file
@ -0,0 +1,6 @@
|
||||
#!/bin/bash
|
||||
|
||||
cp -u ./pandemonium_engine/bin/pandemonium.x11.opt.tools.64 ./pandemonium_engine/bin/run.pandemonium.x11.opt.tools.64
|
||||
|
||||
export LD_LIBRARY_PATH=`pwd`/pandemonium_engine/bin/
|
||||
./pandemonium_engine/bin/run.pandemonium.x11.opt.tools.64 -e --path ./game/
|
6
leditor.sh
Executable file
6
leditor.sh
Executable file
@ -0,0 +1,6 @@
|
||||
#!/bin/bash
|
||||
|
||||
cp -u ./pandemonium_engine/bin/pandemonium.x11.opt.tools.64.llvm ./pandemonium_engine/bin/run.pandemonium.x11.opt.tools.64.llvm
|
||||
|
||||
export LD_LIBRARY_PATH=`pwd`/pandemonium_engine/bin/
|
||||
./pandemonium_engine/bin/run.pandemonium.x11.opt.tools.64.llvm
|
6
lged.sh
Executable file
6
lged.sh
Executable file
@ -0,0 +1,6 @@
|
||||
#!/bin/bash
|
||||
|
||||
cp -u ./pandemonium_engine/bin/pandemonium.x11.opt.tools.64.llvm ./pandemonium_engine/bin/run.pandemonium.x11.opt.tools.64.llvm
|
||||
|
||||
export LD_LIBRARY_PATH=`pwd`/pandemonium_engine/bin/
|
||||
./pandemonium_engine/bin/run.pandemonium.x11.opt.tools.64.llvm -e --path ./game/
|
4
make_release.sh
Executable file
4
make_release.sh
Executable file
@ -0,0 +1,4 @@
|
||||
#!/bin/bash
|
||||
|
||||
./pandemonium_engine/misc/scripts_app/make_release.sh mono_sample monos $1
|
||||
|
157
module_config.py
Normal file
157
module_config.py
Normal file
@ -0,0 +1,157 @@
|
||||
|
||||
pandemonium_branch = 'master'
|
||||
|
||||
engine_repository = [ ['https://github.com/Relintai/pandemonium_engine.git', 'git@github.com:Relintai/pandemonium_engine.git'], 'pandemonium_engine', '' ]
|
||||
|
||||
# Relative to this script's directory
|
||||
module_install_folder = './pandemonium_engine/custom_modules/'
|
||||
|
||||
module_repositories = [
|
||||
[ ['https://github.com/Relintai/mono.git', 'git@github.com:Relintai/mono.git'], 'mono', '' ],
|
||||
]
|
||||
|
||||
removed_modules = [
|
||||
]
|
||||
|
||||
addon_repositories = [
|
||||
]
|
||||
|
||||
third_party_addon_repositories = [
|
||||
]
|
||||
|
||||
# Relative to the engine directory
|
||||
custom_module_folders = 'custom_modules'
|
||||
|
||||
slim_args = ''
|
||||
slim_args += 'module_bmp_enabled=no '
|
||||
slim_args += 'module_broken_seals_module_enabled=no '
|
||||
slim_args += 'module_cscript_enabled=no '
|
||||
slim_args += 'module_database_enabled=no '
|
||||
slim_args += 'module_database_sqlite_enabled=no '
|
||||
slim_args += 'module_dds_enabled=no '
|
||||
slim_args += 'module_enet_enabled=no '
|
||||
slim_args += 'module_entity_spell_system_enabled=no '
|
||||
slim_args += 'module_fastnoise_enabled=no '
|
||||
slim_args += 'module_freetype_enabled=no '
|
||||
#slim_args += 'module_gdscript_enabled=no '
|
||||
slim_args += 'module_gridmap_enabled=no '
|
||||
slim_args += 'module_hdr_enabled=no '
|
||||
slim_args += 'module_http_server_simple_enabled=no '
|
||||
slim_args += 'module_jpg_enabled=no '
|
||||
slim_args += 'module_lz4_enabled=no '
|
||||
slim_args += 'module_material_maker_enabled=no '
|
||||
#slim_args += 'module_mbedtls_enabled=no '
|
||||
slim_args += 'module_mesh_data_resource_enabled=no '
|
||||
slim_args += 'module_mesh_utils_enabled=no '
|
||||
slim_args += 'module_minimp3_enabled=no '
|
||||
slim_args += 'module_navigation_enabled=no '
|
||||
#slim_args += 'module_navigation_dummy_enabled=no '
|
||||
slim_args += 'module_network_synchronizer_enabled=no '
|
||||
slim_args += 'module_ogg_enabled=no '
|
||||
slim_args += 'module_opensimplex_enabled=no '
|
||||
slim_args += 'module_opus_enabled=no '
|
||||
slim_args += 'module_paint_enabled=no '
|
||||
slim_args += 'module_props_enabled=no '
|
||||
slim_args += 'module_props_2d_enabled=no '
|
||||
slim_args += 'module_pvr_enabled=no '
|
||||
slim_args += 'module_regex_enabled=no '
|
||||
slim_args += 'module_skeleton_2d_enabled=no '
|
||||
slim_args += 'module_skeleton_3d_enabled=no '
|
||||
slim_args += 'module_squish_enabled=no '
|
||||
slim_args += 'module_stb_vorbis_enabled=no '
|
||||
slim_args += 'module_steering_ai_enabled=no '
|
||||
slim_args += 'module_svg_enabled=no '
|
||||
slim_args += 'module_terraman_enabled=no '
|
||||
slim_args += 'module_terraman_2d_enabled=no '
|
||||
slim_args += 'module_texture_packer_enabled=no '
|
||||
slim_args += 'module_tga_enabled=no '
|
||||
slim_args += 'module_theora_enabled=no '
|
||||
slim_args += 'module_tile_map_enabled=no '
|
||||
slim_args += 'module_ui_extensions_enabled=no '
|
||||
#slim_args += 'module_unit_test_enabled=no '
|
||||
slim_args += 'module_upnp_enabled=no '
|
||||
slim_args += 'module_users_enabled=no '
|
||||
slim_args += 'module_vhacd_enabled=no '
|
||||
slim_args += 'module_vorbis_enabled=no '
|
||||
slim_args += 'module_voxelman_enabled=no '
|
||||
slim_args += 'module_web_enabled=no '
|
||||
slim_args += 'module_websocket_enabled=no '
|
||||
slim_args += 'module_wfc_enabled=no '
|
||||
slim_args += 'module_cvtt_enabled=no '
|
||||
slim_args += 'module_editor_code_editor_enabled=no '
|
||||
slim_args += 'module_etc_enabled=no '
|
||||
slim_args += 'module_gltf_enabled=no '
|
||||
slim_args += 'module_plugin_refresher_enabled=no '
|
||||
slim_args += 'module_shader_editor_enabled=no '
|
||||
slim_args += 'module_text_editor_enabled=no '
|
||||
slim_args += 'module_tinyexr_enabled=no '
|
||||
|
||||
slim_args += 'disable_advanced_gui=yes '
|
||||
slim_args += 'disable_3d=yes '
|
||||
|
||||
slim_args_editor = ''
|
||||
slim_args_editor += 'module_bmp_enabled=no '
|
||||
slim_args_editor += 'module_broken_seals_module_enabled=no '
|
||||
slim_args_editor += 'module_cscript_enabled=no '
|
||||
slim_args_editor += 'module_database_enabled=no '
|
||||
slim_args_editor += 'module_database_sqlite_enabled=no '
|
||||
slim_args_editor += 'module_dds_enabled=no '
|
||||
slim_args_editor += 'module_enet_enabled=no '
|
||||
slim_args_editor += 'module_entity_spell_system_enabled=no '
|
||||
slim_args_editor += 'module_fastnoise_enabled=no '
|
||||
#slim_args_editor += 'module_freetype_enabled=no '
|
||||
#slim_args_editor += 'module_gdscript_enabled=no '
|
||||
slim_args_editor += 'module_gridmap_enabled=no '
|
||||
slim_args_editor += 'module_hdr_enabled=no '
|
||||
slim_args_editor += 'module_http_server_simple_enabled=no '
|
||||
slim_args_editor += 'module_jpg_enabled=no '
|
||||
slim_args_editor += 'module_lz4_enabled=no '
|
||||
slim_args_editor += 'module_material_maker_enabled=no '
|
||||
#slim_args_editor += 'module_mbedtls_enabled=no '
|
||||
slim_args_editor += 'module_mesh_data_resource_enabled=no '
|
||||
slim_args_editor += 'module_mesh_utils_enabled=no '
|
||||
slim_args_editor += 'module_minimp3_enabled=no '
|
||||
slim_args_editor += 'module_navigation_enabled=no '
|
||||
#slim_args_editor += 'module_navigation_dummy_enabled=no '
|
||||
slim_args_editor += 'module_network_synchronizer_enabled=no '
|
||||
slim_args_editor += 'module_ogg_enabled=no '
|
||||
slim_args_editor += 'module_opensimplex_enabled=no '
|
||||
slim_args_editor += 'module_opus_enabled=no '
|
||||
slim_args_editor += 'module_paint_enabled=no '
|
||||
slim_args_editor += 'module_props_enabled=no '
|
||||
slim_args_editor += 'module_props_2d_enabled=no '
|
||||
slim_args_editor += 'module_pvr_enabled=no '
|
||||
#slim_args_editor += 'module_regex_enabled=no '
|
||||
slim_args_editor += 'module_skeleton_2d_enabled=no '
|
||||
slim_args_editor += 'module_skeleton_3d_enabled=no '
|
||||
slim_args_editor += 'module_squish_enabled=no '
|
||||
slim_args_editor += 'module_stb_vorbis_enabled=no '
|
||||
slim_args_editor += 'module_steering_ai_enabled=no '
|
||||
#slim_args_editor += 'module_svg_enabled=no '
|
||||
slim_args_editor += 'module_terraman_enabled=no '
|
||||
slim_args_editor += 'module_terraman_2d_enabled=no '
|
||||
slim_args_editor += 'module_texture_packer_enabled=no '
|
||||
slim_args_editor += 'module_tga_enabled=no '
|
||||
slim_args_editor += 'module_theora_enabled=no '
|
||||
slim_args_editor += 'module_tile_map_enabled=no '
|
||||
slim_args_editor += 'module_ui_extensions_enabled=no '
|
||||
#slim_args_editor += 'module_unit_test_enabled=no '
|
||||
slim_args_editor += 'module_upnp_enabled=no '
|
||||
slim_args_editor += 'module_users_enabled=no '
|
||||
slim_args_editor += 'module_vhacd_enabled=no '
|
||||
slim_args_editor += 'module_vorbis_enabled=no '
|
||||
slim_args_editor += 'module_voxelman_enabled=no '
|
||||
slim_args_editor += 'module_web_enabled=no '
|
||||
slim_args_editor += 'module_websocket_enabled=no '
|
||||
slim_args_editor += 'module_wfc_enabled=no '
|
||||
slim_args_editor += 'module_cvtt_enabled=no '
|
||||
#slim_args_editor += 'module_editor_code_editor_enabled=no '
|
||||
slim_args_editor += 'module_etc_enabled=no '
|
||||
slim_args_editor += 'module_gltf_enabled=no '
|
||||
slim_args_editor += 'module_plugin_refresher_enabled=no '
|
||||
slim_args_editor += 'module_shader_editor_enabled=no '
|
||||
#slim_args_editor += 'module_text_editor_enabled=no '
|
||||
slim_args_editor += 'module_tinyexr_enabled=no '
|
||||
|
||||
#slim_args_editor += 'disable_advanced_gui=yes '
|
||||
#slim_args_editor += 'disable_3d=yes '
|
6
play.sh
Executable file
6
play.sh
Executable file
@ -0,0 +1,6 @@
|
||||
#!/bin/bash
|
||||
|
||||
cp -u ./pandemonium_engine/bin/pandemonium.x11.opt.tools.64 ./pandemonium_engine/bin/run.pandemonium.x11.opt.tools.64
|
||||
|
||||
export LD_LIBRARY_PATH=`pwd`/pandemonium_engine/bin/
|
||||
./pandemonium_engine/bin/run.pandemonium.x11.opt.tools.64 -v --path ./game/
|
Loading…
Reference in New Issue
Block a user