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117 lines
2.5 KiB
C#
117 lines
2.5 KiB
C#
// ReSharper disable ClassNeverInstantiated.Global
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// ReSharper disable UnusedMember.Global
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// ReSharper disable UnusedAutoPropertyAccessor.Global
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using Newtonsoft.Json;
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namespace GodotTools.IdeMessaging.Requests
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{
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public abstract class Request
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{
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[JsonIgnore] public string Id { get; }
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protected Request(string id)
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{
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Id = id;
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}
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}
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public abstract class Response
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{
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[JsonIgnore] public MessageStatus Status { get; set; } = MessageStatus.Ok;
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}
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public sealed class CodeCompletionRequest : Request
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{
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public enum CompletionKind
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{
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InputActions = 0,
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NodePaths,
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ResourcePaths,
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ScenePaths,
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ShaderParams,
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Signals,
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ThemeColors,
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ThemeConstants,
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ThemeFonts,
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ThemeStyles
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}
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public CompletionKind Kind { get; set; }
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public string ScriptFile { get; set; }
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public new const string Id = "CodeCompletion";
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public CodeCompletionRequest() : base(Id)
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{
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}
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}
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public sealed class CodeCompletionResponse : Response
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{
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public CodeCompletionRequest.CompletionKind Kind;
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public string ScriptFile { get; set; }
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public string[] Suggestions { get; set; }
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}
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public sealed class PlayRequest : Request
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{
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public new const string Id = "Play";
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public PlayRequest() : base(Id)
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{
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}
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}
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public sealed class PlayResponse : Response
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{
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}
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public sealed class DebugPlayRequest : Request
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{
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public string DebuggerHost { get; set; }
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public int DebuggerPort { get; set; }
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public bool? BuildBeforePlaying { get; set; }
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public new const string Id = "DebugPlay";
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public DebugPlayRequest() : base(Id)
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{
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}
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}
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public sealed class DebugPlayResponse : Response
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{
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}
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public sealed class OpenFileRequest : Request
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{
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public string File { get; set; }
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public int? Line { get; set; }
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public int? Column { get; set; }
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public new const string Id = "OpenFile";
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public OpenFileRequest() : base(Id)
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{
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}
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}
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public sealed class OpenFileResponse : Response
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{
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}
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public sealed class ReloadScriptsRequest : Request
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{
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public new const string Id = "ReloadScripts";
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public ReloadScriptsRequest() : base(Id)
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{
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}
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}
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public sealed class ReloadScriptsResponse : Response
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{
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}
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}
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