mono/glue/GodotSharp
2023-06-02 01:13:15 +02:00
..
GodotSharp Added more methods to StringName's glue. Also removed operator == and != from StringName. It seems like c# does not like when an operator like that calls into native code. 2023-06-02 01:13:15 +02:00
GodotSharpEditor Added godot's mono module. 2023-05-23 17:54:30 +02:00
.gitignore Added godot's mono module. 2023-05-23 17:54:30 +02:00
GodotSharp.sln Added godot's mono module. 2023-05-23 17:54:30 +02:00