mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectExtensions.cs

134 lines
4.4 KiB
C#

using GodotTools.Core;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using Microsoft.Build.Construction;
using Microsoft.Build.Globbing;
namespace GodotTools.ProjectEditor
{
public static class ProjectExtensions
{
public static ProjectItemElement FindItemOrNull(this ProjectRootElement root, string itemType, string include, bool noCondition = false)
{
string normalizedInclude = include.NormalizePath();
foreach (var itemGroup in root.ItemGroups)
{
if (noCondition && itemGroup.Condition.Length != 0)
continue;
foreach (var item in itemGroup.Items)
{
if (item.ItemType != itemType)
continue;
var glob = MSBuildGlob.Parse(item.Include.NormalizePath());
if (glob.IsMatch(normalizedInclude))
return item;
}
}
return null;
}
public static ProjectItemElement FindItemOrNullAbs(this ProjectRootElement root, string itemType, string include, bool noCondition = false)
{
string normalizedInclude = Path.GetFullPath(include).NormalizePath();
foreach (var itemGroup in root.ItemGroups)
{
if (noCondition && itemGroup.Condition.Length != 0)
continue;
foreach (var item in itemGroup.Items)
{
if (item.ItemType != itemType)
continue;
var glob = MSBuildGlob.Parse(Path.GetFullPath(item.Include).NormalizePath());
if (glob.IsMatch(normalizedInclude))
return item;
}
}
return null;
}
public static IEnumerable<ProjectItemElement> FindAllItemsInFolder(this ProjectRootElement root, string itemType, string folder)
{
string absFolderNormalizedWithSep = Path.GetFullPath(folder).NormalizePath() + Path.DirectorySeparatorChar;
foreach (var itemGroup in root.ItemGroups)
{
foreach (var item in itemGroup.Items)
{
if (item.ItemType != itemType)
continue;
string absPathNormalized = Path.GetFullPath(item.Include).NormalizePath();
if (absPathNormalized.StartsWith(absFolderNormalizedWithSep))
yield return item;
}
}
}
public static bool HasItem(this ProjectRootElement root, string itemType, string include, bool noCondition = false)
{
return root.FindItemOrNull(itemType, include, noCondition) != null;
}
public static bool AddItemChecked(this ProjectRootElement root, string itemType, string include)
{
if (!root.HasItem(itemType, include, noCondition: true))
{
root.AddItem(itemType, include);
return true;
}
return false;
}
public static bool RemoveItemChecked(this ProjectRootElement root, string itemType, string include)
{
var item = root.FindItemOrNullAbs(itemType, include);
if (item != null)
{
item.Parent.RemoveChild(item);
return true;
}
return false;
}
public static Guid GetGuid(this ProjectRootElement root)
{
foreach (var property in root.Properties)
{
if (property.Name == "ProjectGuid")
return Guid.Parse(property.Value);
}
return Guid.Empty;
}
public static bool AreDefaultCompileItemsEnabled(this ProjectRootElement root)
{
var enableDefaultCompileItemsProps = root.PropertyGroups
.Where(g => string.IsNullOrEmpty(g.Condition))
.SelectMany(g => g.Properties
.Where(p => p.Name == "EnableDefaultCompileItems" && string.IsNullOrEmpty(p.Condition)));
bool enableDefaultCompileItems = true;
foreach (var prop in enableDefaultCompileItemsProps)
enableDefaultCompileItems = prop.Value.Equals("true", StringComparison.OrdinalIgnoreCase);
return enableDefaultCompileItems;
}
}
}