/**************************************************************************/ /* gd_mono_log.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef GD_MONO_LOG_H #define GD_MONO_LOG_H #include #include "core/typedefs.h" #if !defined(JAVASCRIPT_ENABLED) && !defined(IPHONE_ENABLED) // We have custom mono log callbacks for WASM and iOS #define GD_MONO_LOG_ENABLED #endif #ifdef GD_MONO_LOG_ENABLED #include "core/os/file_access.h" #endif class GDMonoLog { #ifdef GD_MONO_LOG_ENABLED int log_level_id; FileAccess *log_file; String log_file_path; bool _try_create_logs_dir(const String &p_logs_dir); void _delete_old_log_files(const String &p_logs_dir); static void mono_log_callback(const char *log_domain, const char *log_level, const char *message, mono_bool fatal, void *user_data); #endif static GDMonoLog *singleton; public: _FORCE_INLINE_ static GDMonoLog *get_singleton() { return singleton; } void initialize(); GDMonoLog(); ~GDMonoLog(); }; #endif // GD_MONO_LOG_H