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Fix registering StringNames.
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7d578aed28
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@ -52,7 +52,7 @@ void godot_register_glue_header_icalls() {
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godot_register_object_icalls();
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godot_register_object_icalls();
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godot_register_rid_icalls();
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godot_register_rid_icalls();
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godot_register_string_icalls();
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godot_register_string_icalls();
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godot_register_nodepath_icalls();
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godot_register_stringname_icalls();
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}
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}
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// Used by the generated glue
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// Used by the generated glue
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@ -28,8 +28,8 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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/**************************************************************************/
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#ifndef NODEPATH_GLUE_H
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#ifndef STRING_NAME_GLUE_H
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#define NODEPATH_GLUE_H
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#define STRING_NAME_GLUE_H
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#ifdef MONO_GLUE_ENABLED
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#ifdef MONO_GLUE_ENABLED
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