mirror of
https://github.com/Relintai/mono.git
synced 2024-11-20 10:57:23 +01:00
Added more methods to StringName's glue. Also removed operator == and != from StringName. It seems like c# does not like when an operator like that calls into native code.
This commit is contained in:
parent
55b3cebac3
commit
1a9a5d522c
@ -70,6 +70,11 @@ namespace Godot
|
||||
ptr = godot_icall_StringName_String_Ctor(path);
|
||||
}
|
||||
|
||||
public StringName(StringName other)
|
||||
{
|
||||
ptr = godot_icall_StringName_StringName_Ctor(StringName.GetPtr(other));
|
||||
}
|
||||
|
||||
public static implicit operator StringName(string from)
|
||||
{
|
||||
return new StringName(from);
|
||||
@ -86,17 +91,7 @@ namespace Godot
|
||||
/// <returns>A string representation of this <see cref="StringName"/>.</returns>
|
||||
public override string ToString()
|
||||
{
|
||||
return (string)this;
|
||||
}
|
||||
|
||||
public static bool operator ==(StringName left, StringName right)
|
||||
{
|
||||
return godot_icall_StringName_operator_Equals(StringName.GetPtr(left), StringName.GetPtr(right));
|
||||
}
|
||||
|
||||
public static bool operator !=(StringName left, StringName right)
|
||||
{
|
||||
return !left.Equals(right);
|
||||
return godot_icall_StringName_operator_String(StringName.GetPtr(this));
|
||||
}
|
||||
|
||||
public override bool Equals(object obj)
|
||||
@ -125,6 +120,9 @@ namespace Godot
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
private static extern IntPtr godot_icall_StringName_String_Ctor(string path);
|
||||
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
private static extern IntPtr godot_icall_StringName_StringName_Ctor(IntPtr ptr);
|
||||
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
private static extern void godot_icall_StringName_Dtor(IntPtr ptr);
|
||||
|
||||
|
@ -42,22 +42,28 @@ StringName *godot_icall_StringName_String_Ctor(MonoString *p_path) {
|
||||
return memnew(StringName(GDMonoMarshal::mono_string_to_godot(p_path)));
|
||||
}
|
||||
|
||||
StringName *godot_icall_StringName_StringName_Ctor(StringName *p_path) {
|
||||
return memnew(StringName(*p_path));
|
||||
}
|
||||
|
||||
void godot_icall_StringName_Dtor(StringName *p_ptr) {
|
||||
ERR_FAIL_NULL(p_ptr);
|
||||
memdelete(p_ptr);
|
||||
}
|
||||
|
||||
MonoString *godot_icall_StringName_operator_String(StringName *p_np) {
|
||||
return GDMonoMarshal::mono_string_from_godot(p_np->operator String());
|
||||
String s = p_np->operator String();
|
||||
return GDMonoMarshal::mono_string_from_godot(s);
|
||||
}
|
||||
|
||||
bool godot_icall_StringName_operator_Equals(StringName *p_sn1, StringName *p_sn2) {
|
||||
return p_sn1->operator==(*p_sn2);
|
||||
MonoBoolean godot_icall_StringName_operator_Equals(StringName *p_sn1, StringName *p_sn2) {
|
||||
return (MonoBoolean)p_sn1->operator==(*p_sn2);
|
||||
}
|
||||
|
||||
void godot_register_stringname_icalls() {
|
||||
GDMonoUtils::add_internal_call("Godot.StringName::godot_icall_StringName_Ctor", godot_icall_StringName_Ctor);
|
||||
GDMonoUtils::add_internal_call("Godot.StringName::godot_icall_StringName_String_Ctor", godot_icall_StringName_String_Ctor);
|
||||
GDMonoUtils::add_internal_call("Godot.StringName::godot_icall_StringName_StringName_Ctor", godot_icall_StringName_StringName_Ctor);
|
||||
GDMonoUtils::add_internal_call("Godot.StringName::godot_icall_StringName_Dtor", godot_icall_StringName_Dtor);
|
||||
GDMonoUtils::add_internal_call("Godot.StringName::godot_icall_StringName_operator_String", godot_icall_StringName_operator_String);
|
||||
GDMonoUtils::add_internal_call("Godot.StringName::godot_icall_StringName_operator_Equals", godot_icall_StringName_operator_Equals);
|
||||
|
@ -41,11 +41,13 @@ StringName *godot_icall_StringName_Ctor();
|
||||
|
||||
StringName *godot_icall_StringName_String_Ctor(MonoString *p_path);
|
||||
|
||||
StringName *godot_icall_StringName_StringName_Ctor(StringName *p_path);
|
||||
|
||||
void godot_icall_StringName_Dtor(StringName *p_ptr);
|
||||
|
||||
MonoString *godot_icall_StringName_operator_String(StringName *p_np);
|
||||
|
||||
bool godot_icall_StringName_operator_Equals(StringName *p_sn1, StringName *p_sn2);
|
||||
MonoBoolean godot_icall_StringName_operator_Equals(StringName *p_sn1, StringName *p_sn2);
|
||||
|
||||
// Register internal calls
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user