From f6ccb049fa603b829685e99355374d36b3427247 Mon Sep 17 00:00:00 2001 From: Relintai Date: Wed, 29 Sep 2021 08:42:07 +0200 Subject: [PATCH] Texel size should be smaller. --- mesh_utils.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mesh_utils.cpp b/mesh_utils.cpp index c4939b8..18b9837 100644 --- a/mesh_utils.cpp +++ b/mesh_utils.cpp @@ -530,7 +530,7 @@ PoolVector2Array MeshUtils::uv_unwrap(Array arrays) const { } //unwrap - float p_texel_size = 1; + float p_texel_size = 0.05; float *p_vertices = vertices.ptr(); float *p_normals = normals.ptr(); int p_vertex_count = vertices.size() / 3;