mesh_data_resource/nodes
2021-08-14 16:57:29 +02:00
..
mesh_data_instance.cpp Temporarily set MeshDataInstance's portal mode to PORTAL_MODE_GLOBAL on creation. This disables portal culling for it by default, as it turns out portal culling doesn't work with custom (and even some built in engine class) GeometryInstances yet. 2021-08-14 16:57:29 +02:00
mesh_data_instance.h MeshDataInstance now inherits from GeometryInstance. This way the portal culling system recognizes them on room conversion. They still don't get turned on/off properly yet. 2021-08-14 15:15:21 +02:00