A Godot c++ engine module. It adds a different data-only mesh type with an importer, so mesh data is available even on gles2.
Go to file
Relintai 4cf72ef1e6 Moved the classes from ESS to this module. 2019-12-20 16:14:37 +01:00
.gitignore Moved the classes from ESS to this module. 2019-12-20 16:14:37 +01:00
LICENSE
README.md
SCsub Moved the classes from ESS to this module. 2019-12-20 16:14:37 +01:00
config.py Moved the classes from ESS to this module. 2019-12-20 16:14:37 +01:00
editor_import_collada_mdr.cpp Moved the classes from ESS to this module. 2019-12-20 16:14:37 +01:00
editor_import_collada_mdr.h Moved the classes from ESS to this module. 2019-12-20 16:14:37 +01:00
editor_plugin_collada_mdr.cpp Moved the classes from ESS to this module. 2019-12-20 16:14:37 +01:00
editor_plugin_collada_mdr.h Moved the classes from ESS to this module. 2019-12-20 16:14:37 +01:00
mesh_data_resource.cpp Moved the classes from ESS to this module. 2019-12-20 16:14:37 +01:00
mesh_data_resource.h Moved the classes from ESS to this module. 2019-12-20 16:14:37 +01:00
register_types.cpp Moved the classes from ESS to this module. 2019-12-20 16:14:37 +01:00
register_types.h Moved the classes from ESS to this module. 2019-12-20 16:14:37 +01:00

README.md

mesh_data_resource

GODOT mesh importer engine module for easy mesh merging.