mesh_data_resource/nodes
2021-12-29 00:35:47 +01:00
..
mesh_data_instance.cpp Refresh the mesh in MeshDataInstance when the assigned MeshDataResource is changed. 2021-12-29 00:35:47 +01:00
mesh_data_instance.h MeshDataInstance now inherits from GeometryInstance. This way the portal culling system recognizes them on room conversion. They still don't get turned on/off properly yet. 2021-08-14 15:15:21 +02:00