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Update after props_2d file renames.
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@ -25,7 +25,7 @@ SOFTWARE.
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#if PROPS_2D_PRESENT
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#include "../../props_2d/props/prop_data_entry.h"
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#include "../../props_2d/props/prop_2d_data_entry.h"
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#include "core/math/vector3.h"
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#include "scene/resources/texture.h"
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@ -36,7 +36,7 @@ SOFTWARE.
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#include "../../texture_packer/texture_packer.h"
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#endif
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#include "../../props_2d/props/prop_data.h"
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#include "../../props_2d/props/prop_2d_data.h"
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class Prop2DDataMeshData : public PropDataEntry {
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GDCLASS(Prop2DDataMeshData, PropDataEntry);
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