Fix moving MeshDataInstance even when only it's parent is moved.

This commit is contained in:
Relintai 2021-08-12 20:25:03 +02:00
parent 2a2b2ae31a
commit 4595d4abee

View File

@ -196,7 +196,7 @@ void MeshDataInstance::_notification(int p_what) {
VisualServer *vs = VisualServer::get_singleton();
if (_mesh_instance != RID()) {
vs->instance_set_transform(_mesh_instance, get_transform());
vs->instance_set_transform(_mesh_instance, get_global_transform());
}
break;