mesh_data_resource/register_types.cpp

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#include "register_types.h"
#include "mesh_data_resource.h"
#ifdef TOOLS_ENABLED
#include "editor/editor_plugin.h"
#include "editor_plugin_collada_mdr.h"
#endif
void register_mesh_data_resource_types() {
ClassDB::register_class<MeshDataResource>();
#ifdef TOOLS_ENABLED
EditorPlugins::add_by_type<EditorPluginColladaMdr>();
#endif
}
void unregister_mesh_data_resource_types() {
}