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27 lines
425 B
C
27 lines
425 B
C
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#ifndef MESH_DATA_REOURCE_H
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#define MESH_DATA_REOURCE_H
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#include "core/resource.h"
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#include "core/array.h"
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#include "scene/resources/mesh.h"
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class MeshDataResource : public Resource {
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GDCLASS(MeshDataResource, Resource);
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RES_BASE_EXTENSION("mdres");
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public:
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Array get_array();
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void set_array(const Array &p_arrays);
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MeshDataResource();
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protected:
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static void _bind_methods();
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private:
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Array _arrays;
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};
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#endif
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