material-maker/addons/material_maker/nodes/image.gd

31 lines
796 B
GDScript

tool
extends "res://addons/material_maker/node_base.gd"
var generator = null
func _ready():
set_slot(0, false, 0, Color(0.5, 0.5, 1), true, 0, Color(0.5, 0.5, 1))
func set_texture(path):
if path == null:
return
if generator != null:
generator.set_parameter("image", path)
$TextureButton.texture_normal = generator.texture
func get_textures():
var list = {}
list[name] = $TextureButton.texture_normal
return list
func _on_TextureButton_pressed():
var dialog = FileDialog.new()
add_child(dialog)
dialog.rect_min_size = Vector2(500, 500)
dialog.access = FileDialog.ACCESS_FILESYSTEM
dialog.mode = FileDialog.MODE_OPEN_FILE
dialog.add_filter("*.png;PNG image")
dialog.add_filter("*.jpg;JPG image")
dialog.connect("file_selected", self, "set_texture")
dialog.popup_centered()