A procedural textures addon for Godot
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2018-09-01 11:09:45 +02:00
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test Integrated as a button in toolbar, and added a simple mesh painting tool 2018-08-16 15:08:09 +02:00
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This is a tool based on the Godot game engine that can be used to create textures procedurally. It can also be used as a Godot addon (but there's no good reason for not using it as a standalone tool).

Its user interface is based on Godot's GraphEditor: textures are described as interconnected texture generators and operators.

More details in the user manual.

Screenshot