material-maker/addons/material_maker/nodes
Hugo Locurcio e7a46b73a9
Add SVG as a loadable image format
This makes use of Godot's SVG importer to load SVGs and rasterize them.
2019-10-27 11:33:32 +01:00
..
blur Add return type hints to all scripts 2019-10-20 16:35:45 +02:00
emboss Add return type hints to all scripts 2019-10-20 16:35:45 +02:00
export Add return type hints to all scripts 2019-10-20 16:35:45 +02:00
image Optimize images losslessly using oxipng -o6 --strip --zopfli 2019-10-21 15:43:16 +02:00
adjust_hsv.mmg Updated generic node layout (added input names) and all .mmg files 2019-09-10 22:51:49 +02:00
base.gd Updated size parameter handling and resized all examples to 2048x2048 2019-10-21 23:58:14 +02:00
blend.mmg Fixed shader generation and added transform, mirror and skew 2019-09-12 21:16:07 +02:00
bricks.mmg Added main code section to shader generators 2019-10-10 07:42:38 +02:00
circle_map.mmg Updated remote and group creation 2019-10-24 09:00:31 +02:00
colorize.mmg Updated generic node layout (added input names) and all .mmg files 2019-09-10 22:51:49 +02:00
combine.mmg Updated generic node layout (added input names) and all .mmg files 2019-09-10 22:51:49 +02:00
comment.gd Updated size parameter handling and resized all examples to 2048x2048 2019-10-21 23:58:14 +02:00
comment.tscn Added comment nodes 2019-10-12 08:30:46 +02:00
decompose.mmg Updated generic node layout (added input names) and all .mmg files 2019-09-10 22:51:49 +02:00
edit_buttons.gd Add return type hints to all scripts 2019-10-20 16:35:45 +02:00
edit_buttons.tscn Removed useless print calls and started adding the "create subgraph" command 2019-09-27 08:28:33 +02:00
gaussian_blur.mmg Updated convolution node and added gaussian blur 2019-10-20 22:37:42 +02:00
generic.gd Updated remote and group creation 2019-10-24 09:00:31 +02:00
generic.tscn Updated size parameter handling and resized all examples to 2048x2048 2019-10-21 23:58:14 +02:00
image.gd Add SVG as a loadable image format 2019-10-27 11:33:32 +01:00
image.tscn Size parameter fix and better preview UI 2019-10-14 20:42:11 +02:00
kaleidoscope.mmg improved kaleidoscope so it copies the centered top part of its source 2019-10-18 07:20:38 +02:00
mirror.mmg Fixed shader generation and added transform, mirror and skew 2019-09-12 21:16:07 +02:00
noise.mmg Updated generic node layout (added input names) and all .mmg files 2019-09-10 22:51:49 +02:00
normal_map.mmg Updated normal map generator and fixed bugs 2019-10-27 10:12:03 +01:00
pattern.mmg Updated remote and group creation 2019-10-24 09:00:31 +02:00
perlin.mmg Updated generic node layout (added input names) and all .mmg files 2019-09-10 22:51:49 +02:00
remote.gd Updated remote and group creation 2019-10-24 09:00:31 +02:00
remote.tscn Updated size parameter handling and resized all examples to 2048x2048 2019-10-21 23:58:14 +02:00
runes.mmg Added a runes generator and a detailed edit for gradients 2019-10-06 10:02:09 +02:00
scratches.mmg Added scratches generator 2019-10-26 13:50:15 +02:00
shape.mmg Updated generic node layout (added input names) and all .mmg files 2019-09-10 22:51:49 +02:00
skew.mmg Fixed shader generation and added transform, mirror and skew 2019-09-12 21:16:07 +02:00
switch.gd Updated size parameter handling and resized all examples to 2048x2048 2019-10-21 23:58:14 +02:00
switch.tscn Updated switch node and refactored generator edit feature. 2019-10-20 00:59:51 +02:00
transform.mmg Updates in transform and voronoi, and compatibility fix 2019-10-12 07:10:25 +02:00
truchet.mmg Updated base library and added truchet generator 2019-10-13 10:14:43 +02:00
uniform.mmg Removed old generator model file format 2019-09-10 21:25:08 +02:00
voronoi.mmg Updates in transform and voronoi, and compatibility fix 2019-10-12 07:10:25 +02:00
warp.mmg Fixed 3d preview and added warp generator 2019-09-13 08:07:46 +02:00
weave.mmg Updated code editors and added a menu to create all elementary generators 2019-10-07 20:41:57 +02:00