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<div class="section" id="command-line-arguments">
<h1>Command line arguments<a class="headerlink" href="#command-line-arguments" title="Permalink to this headline"></a></h1>
<p>When launched with no command line argument, Material Maker will start with an empty project.</p>
<p>When launched with the path of a .ptex file as command line argument, Material Maker will
start with this project file. Material Maker can thus be associated to files with .ptex
extension so double-clicking on them will directly open them.</p>
<p>Material Maker can also be used to export several .ptex file with the following command line:</p>
<blockquote>
<div><p>material_maker export -t &lt;engine&gt; -o &lt;output_path&gt; &lt;input_files&gt;</p>
</div></blockquote>
<p>Where:</p>
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<li><p><strong>engine</strong> is the target engine (Godot, Unity or Unreal)</p></li>
<li><p><strong>output_path</strong> is the path where files will be generated</p></li>
<li><p><strong>input_files</strong> is the list of input files (wildcards are accepted)</p></li>
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