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37 lines
1.2 KiB
Plaintext
37 lines
1.2 KiB
Plaintext
[gd_scene load_steps=5 format=2]
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[ext_resource path="res://material_maker/preview/preview_light.gd" type="Script" id=1]
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[sub_resource type="SphereShape" id=3]
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radius = 0.332384
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[sub_resource type="SpatialMaterial" id=1]
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flags_unshaded = true
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[sub_resource type="SphereMesh" id=2]
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material = SubResource( 1 )
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radius = 0.25
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height = 0.5
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[node name="Light" type="Area"]
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transform = Transform( 0.999755, 0.0162074, -0.0150931, 0, 0.681502, 0.731816, 0.0221468, -0.731637, 0.681335, -2.22238, 3.98251, -2.64581 )
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script = ExtResource( 1 )
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[node name="CollisionShape" type="CollisionShape" parent="."]
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transform = Transform( 1, 0, 9.31323e-010, -1.86265e-009, 1, 2.98023e-008, 9.31323e-010, 2.98023e-008, 1, 0, 0, 0 )
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shape = SubResource( 3 )
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[node name="Light" type="OmniLight" parent="."]
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transform = Transform( 1, -1.86265e-009, 9.31323e-010, -1.86265e-009, 1, 0, 0, 2.98023e-008, 1, 0, 0, 0 )
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light_energy = 4.9
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omni_range = 12.9508
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[node name="Mesh" type="MeshInstance" parent="."]
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transform = Transform( 1, 1.11759e-008, -1.21072e-008, -5.58794e-009, 1, -4.17233e-007, 9.31323e-010, 0, 1, 0, 0, 0 )
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cast_shadow = 0
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mesh = SubResource( 2 )
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material/0 = null
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[connection signal="input_event" from="." to="." method="_on_Light_input_event"]
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