mirror of
https://github.com/Relintai/material-maker.git
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46 lines
823 B
Plaintext
46 lines
823 B
Plaintext
{
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"name": "sdrotate",
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"node_position": {
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"x": 0,
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"y": 0
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},
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"parameters": {
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"a": 0,
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"x": 0.35,
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"y": 0,
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"z": 0
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},
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"shader_model": {
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"code": "",
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"global": "vec2 sdf2d_rotate(vec2 uv, float a) {\n\tvec2 rv;\n\tfloat c = cos(a);\n\tfloat s = sin(a);\n\tuv -= vec2(0.5);\n\trv.x = uv.x*c+uv.y*s;\n\trv.y = -uv.x*s+uv.y*c;\n\treturn rv+vec2(0.5);\n}\n",
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"inputs": [
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{
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"default": "0.0",
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"label": "",
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"name": "in",
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"type": "sdf2d"
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}
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],
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"instance": "",
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"name": "Rotate",
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"outputs": [
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{
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"sdf2d": "$in(sdf2d_rotate($uv, $a*0.01745329251))",
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"type": "sdf2d"
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}
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],
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"parameters": [
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{
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"control": "Radius1.a",
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"default": 0,
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"label": "",
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"max": 180,
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"min": -180,
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"name": "a",
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"step": 1,
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"type": "float"
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}
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]
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},
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"type": "shader"
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} |