material-maker/examples
Rodolphe Suescun d1b8f12b5b more refactoring, added combine, emboss, export nodes
- Added a combine node that assembles channels into colors
- Added an emboss node
- Added an export node that generates additional file when exporting the material
- Refactored convolution related code
2018-08-14 15:09:46 +02:00
..
bricks.ptex more refactoring, added combine, emboss, export nodes 2018-08-14 15:09:46 +02:00
crocodile_skin.ptex Added ambient occlusion and parameters for the material node 2018-08-10 12:31:15 +02:00
dry_earth.ptex Added ambient occlusion and parameters for the material node 2018-08-10 12:31:15 +02:00
floor1.ptex Added ambient occlusion and parameters for the material node 2018-08-10 12:31:15 +02:00
floor2.ptex Added ambient occlusion and parameters for the material node 2018-08-10 12:31:15 +02:00
grass_with_flowers.ptex Added ambient occlusion and parameters for the material node 2018-08-10 12:31:15 +02:00
input_image.png Prepared all nodes for caching and added Image node 2018-07-26 08:31:28 +02:00
input_image.png.import Prepared all nodes for caching and added Image node 2018-07-26 08:31:28 +02:00
lava.ptex Added ambient occlusion and parameters for the material node 2018-08-10 12:31:15 +02:00
metal_pattern_2.ptex Added ambient occlusion and parameters for the material node 2018-08-10 12:31:15 +02:00
metal_pattern.ptex more refactoring, added combine, emboss, export nodes 2018-08-14 15:09:46 +02:00
rock.ptex Implemented multi-pass nodes and fixed blur. Various other fixes. 2018-08-12 19:25:18 +02:00
rusted_metal.ptex Added uniform color node 2018-08-08 10:50:48 +02:00
stone_wall.ptex Minor changes for 0.2 tag 2018-08-11 15:11:39 +02:00
wood_with_blood.ptex Added uniform color node 2018-08-08 10:50:48 +02:00
wooden_floor.ptex Minor changes for 0.2 tag 2018-08-11 15:11:39 +02:00