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A procedural textures addon for Godot
d04a319944
Added Image node that can be used to import textures Renamed all get_shader_code methods to _get_shader code so a caching system can be integrated in node_base (and we can get rid of get_source_rgb and get_source_f functions) |
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addons/procedural_material | ||
examples | ||
.gitignore | ||
default_env.tres | ||
generated_image.png | ||
generated_image.png.import | ||
icon.png | ||
icon.png.import | ||
LICENSE | ||
project.godot | ||
README.md |
godot-procedural-textures
A procedural textures addon for Godot