mirror of
https://github.com/Relintai/material-maker.git
synced 2024-12-23 21:16:54 +01:00
a946206a34
Refactored rendering of textures for save and exporting material now saves all textures. Added an option to start a clear the project, and proper "save" and "save as..." options. Added support for disconnects.
70 lines
1.4 KiB
Plaintext
70 lines
1.4 KiB
Plaintext
[gd_scene load_steps=3 format=2]
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[ext_resource path="res://addons/procedural_material/nodes/normal_map.gd" type="Script" id=1]
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[sub_resource type="Theme" id=1]
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[node name="NormalMap" type="GraphNode"]
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_left = 1.0
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margin_top = 1.0
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margin_right = 124.0
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margin_bottom = 54.0
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = false
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mouse_filter = 1
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 1
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theme = SubResource( 1 )
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title = "Normal Map"
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offset = Vector2( 0, 0 )
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show_close = true
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resizable = false
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selected = false
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comment = false
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overlay = 0
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slot/0/left_enabled = true
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slot/0/left_type = 0
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slot/0/left_color = Color( 0.5, 0.5, 1, 1 )
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slot/0/right_enabled = true
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slot/0/right_type = 0
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slot/0/right_color = Color( 0.5, 0.5, 1, 1 )
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script = ExtResource( 1 )
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_sections_unfolded = [ "Theme" ]
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[node name="amount" type="SpinBox" parent="." index="0"]
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_left = 16.0
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margin_top = 24.0
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margin_right = 107.0
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margin_bottom = 48.0
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = false
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mouse_filter = 0
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 1
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min_value = 0.0
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max_value = 1.0
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step = 0.05
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page = 0.0
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value = 0.5
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exp_edit = false
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rounded = false
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editable = true
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prefix = ""
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suffix = ""
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_sections_unfolded = [ "Caret", "Placeholder" ]
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