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8006f07e04
- Fixed compatibility with v0.5 files - Added a randomness parameter to voronoi - Changed tranform order (translate applies first so rotate and scale are relative to the center of the source)
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1.8 KiB
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1 line
1.8 KiB
Plaintext
{"name":"transform","node_position":{"x":0,"y":0},"parameters":{"repeat":false,"rotate":0,"scale_x":1,"scale_y":1,"translate_x":0,"translate_y":0},"shader_model":{"code":"","global":"vec2 transform(vec2 uv, vec2 translate, float rotate, vec2 scale, bool repeat) {\n \tvec2 rv;\n\tuv -= translate;\n\tuv -= vec2(0.5);\n\trv.x = cos(rotate)*uv.x + sin(rotate)*uv.y;\n\trv.y = -sin(rotate)*uv.x + cos(rotate)*uv.y;\n\trv /= scale;\n\trv += vec2(0.5);\n if (repeat) {\n\t\treturn fract(rv);\n\t} else {\n\t\treturn clamp(rv, vec2(0.0), vec2(1.0));\n\t}\t\n}","inputs":[{"default":"vec4($uv, 0.0, 1.0)","label":"","name":"i","type":"rgba"},{"default":"1.0","label":"","name":"tx","type":"f"},{"default":"1.0","label":"","name":"ty","type":"f"},{"default":"1.0","label":"","name":"r","type":"f"},{"default":"1.0","label":"","name":"sx","type":"f"},{"default":"1.0","label":"","name":"sy","type":"f"}],"instance":"","name":"Transform","outputs":[{"rgba":"$i(transform($uv, vec2($translate_x*(2.0*$tx($uv)-1.0), $translate_y*(2.0*$ty($uv)-1.0)), $rotate*0.01745329251*(2.0*$r($uv)-1.0), vec2($scale_x*(2.0*$sx($uv)-1.0), $scale_y*(2.0*$sy($uv)-1.0)), $repeat))","type":"rgba"}],"parameters":[{"default":0,"label":"2:Translate X:","max":1,"min":-1,"name":"translate_x","step":0.005,"type":"float","widget":"spinbox"},{"default":0,"label":"Translate Y:","max":1,"min":-1,"name":"translate_y","step":0.005,"type":"float","widget":"spinbox"},{"default":0,"label":"Rotate:","max":720,"min":-720,"name":"rotate","step":0.005,"type":"float","widget":"spinbox"},{"default":1,"label":"Scale X:","max":50,"min":0,"name":"scale_x","step":0.005,"type":"float","widget":"spinbox"},{"default":1,"label":"Scale Y:","max":50,"min":0,"name":"scale_y","step":0.005,"type":"float","widget":"spinbox"},{"default":false,"label":"Repeat:","name":"repeat","type":"boolean"}]},"type":"shader"} |