mirror of
https://github.com/Relintai/material-maker.git
synced 2024-12-23 21:16:54 +01:00
1 line
861 B
Plaintext
1 line
861 B
Plaintext
{"name":"kaleidoscope","node_position":{"x":0,"y":0},"parameters":{"count":7,"direction":0,"offset":0},"shader_model":{"code":"","global":"vec2 kal_rotate(vec2 uv, float count, float offset) {\n\tfloat pi = 3.14159265359;\n\toffset *= pi/180.0;\n\toffset += pi*(1.0/count+0.5);\n\tuv -= vec2(0.5);\n\tfloat l = length(uv);\n\tfloat a = mod(atan(uv.y, uv.x)+offset, 2.0*pi/count)-offset;\n\treturn vec2(0.5)+l*vec2(cos(a), sin(a));\n}","inputs":[{"default":"vec4($uv, 0, 1)","label":"","name":"i","type":"rgba"}],"instance":"","name":"Kaleidoscope","outputs":[{"rgba":"$i(kal_rotate($uv, $count, $offset))","type":"rgba"}],"parameters":[{"default":0,"label":"","max":10,"min":2,"name":"count","step":1,"type":"float","widget":"spinbox"},{"default":0,"label":"","max":180,"min":-180,"name":"offset","step":0.1,"type":"float","widget":"spinbox"}]},"type":"shader"} |