mirror of
https://github.com/Relintai/material-maker.git
synced 2024-12-23 21:16:54 +01:00
57 lines
1.2 KiB
GDScript
57 lines
1.2 KiB
GDScript
tool
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extends EditorImportPlugin
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var plugin = null
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const PRESET_NAMES = [ "Skip", "Import with Material Maker" ]
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const PRESET_OPTIONS = [
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[{ name="skip", default_value=true }],
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[{ name="skip", default_value=false }]
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]
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func _init(p):
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plugin = p
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func get_import_options(preset : int):
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return PRESET_OPTIONS[preset]
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func get_import_order():
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return 1
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func get_importer_name():
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return "material_maker.import"
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func get_option_visibility(option: String, options: Dictionary):
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return true
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func get_preset_count():
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return 2
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func get_preset_name(preset: int) -> String:
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return PRESET_NAMES[preset]
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func get_priority():
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return 0.1
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func get_recognized_extensions():
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return [ "ptex" ]
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func get_resource_type():
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return "Material"
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func get_save_extension():
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return "tres"
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func get_visible_name():
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return "Material Maker Importer"
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func import(source_file: String, save_path: String, options: Dictionary, platform_variants: Array, gen_files: Array) -> int:
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if !options.skip:
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var filename = save_path + "." + get_save_extension()
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var material = plugin.generate_material(source_file)
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while material is GDScriptFunctionState:
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material = yield(material, "completed")
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if material != null:
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ResourceSaver.save(filename, material)
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return OK
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